(IR) 4th ooc-thread of the 5th IR

Rikandur Azebol said:
IC:
*Iuz turned his bloodied face towards the Erinye and his bright smile, opening on his face like new wound filled with predatory fangs ... wich are less yellow than week ago. His irises opened up like cat's in the darkness that were surrounding him, and shrouding pathetic and still quietly breathing remmants of ex-red abishai. Now pile of pulverized flesh. His voice seemingly hoarsen, but unsuprised at all.*

Come closer ... beautiful angel. We are granting You with audience ... What are You bringing for Us ?

IC:

The devil smiles and moves closer, the light dances with impossible complexity inside her translucent armour and her eyes are bright with excitement, though her voice and demeanor is all sensuous serenity. "Myself... My skill and my knowlege. Troubled times are upon us, my Lord, and we know much that can help the rulers of Oerth. We offer our knowlege freely because we believe that our craft, its potential fully realized, can cleanse the Multiverse of the foul domination of our great enemy."
She pauses, and stands now right in front of Iuz, looking up into his eyes with hunger. She remains supremely confident, but knows how the game is played. Her hand reaches out and, if he lets her, gently caresses his face. A light touch full of unspoken promises of bliss. "God," she speaks, in what is almost a moan. "Let me serve you and show you my power."

ooc: This is, almost, as close to porn as it's gonna get. No worries, I know there might be kids reading. :p.


Uvenelei said:
Serpenteye:

I got your reply to my template. I revised the numbers a little bit, and moved stuff around. Please check your email and take a look.

Got it and replied.
 
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Ok, now that everyone has read my 'secret' posts ... :)

Well, ok, some of you haven't. Might as well go ahead and read them. I don't mind. Others have, so you should too.
And I wasn't trying to embarass you, Melkor. Just poking a little fun. You're an old friend.

-

Trust? Hah. Trust isn't even a word in the drow vocabulary. Might as well ask the drow what the words Quantum Mechanics mean.
Eclavdra only understands what the word means because of her contact with Surface Dwellers!

Eclavdra tried to take the drow to the Great City under construction (yes, I'm going to talk about it, since people know about it. Why not? It's only a game.)
I'm guessing Eclavdra took 75% to 95% of the drow who survived the battles that occurred when she attempted to assert 95% control over them, and the battles in which she crushed the rebellions over her alliances.
The remainder - those who stayed - were on their own. Eclavdra abandoned them to their fate.

Except for those in the Vault of the Drow.

When Iuzs' forces arrive at the Vault of the Drow, Eclavdra appears within minutes, and very nicely and gently tells them to go home, and give Iuz the Great her sincere regards.
Eclavdra states to them that the drow will maintain the TEC Pact, and then sends these minions of Iuz back to him.
Eclavdra then informs the emissaries of other nations that are in Erelhi-Cinlu that they should return home: the Vault of the Drow is not safe, and the drow are unable to defend the place.
Eclavdra personally opens Gates and sees the diplomats safely home.
This is not breaking off diplomatic relations! It is just that there is no place currently for diplomats in the anarchy that is the construction site of the Great City. Eclavdra cannot guarantee their safety there (really, she can't) and she understands other powers aren't going to appreciate their diplomats being killed.

Eclavdra maintains her drow ambassors and emissaries in Kalanyrs' realms, Williams' realms, Bugbears' realms, and Anabstercorians' realms. (And anywhere else, that the drow were allowed to set up embassies.)

The drow once more assert they will be true to the TEC Pact.
If the elves allow the drow into the Pact of Miranda, they will be true to that (Eclavdra had to knock in more than a few drow heads over this, but that is how it goes in drow society.)

The remaining 98 cities?
Eclavdra does not care what happens there now.
If the forces of Iuz march in and slaughter the few drow remaining there, so be it.
They find considerable plunder. The drow who remained and did not go with Eclavdra kept their belongings and goods, their weapons and armor, and these amount to a fairly plentiful bounty for the minions of Iuz.

Several hundred drow ask for asylum in Greater Nyrond, fleeing the ruin of their city in the lower Rakers at to the minions of Iuz. (Most of the drow of that city left with Eclavdra: those are the survivors from those who remained in the city.) These are drow of good, neutral, and borderline evil alignment, and those whose veneration of Lolth is weak or failing. They agree to all of King Rhynnons' requests, and become citizens of Greater Nyrond.
These surviving drow hate Eclavdra, hate Iuz, and come to utterly reject their former society and ways. Many end up becoming worshippers of Eilistraee, the Dark Maiden.
Also, a few drow seek asylum in other countries - generally, countries sitting directly above where their cities were. These desperate drow plead fealty to their new rulers, and immediately proceed to spill all of Eclavdras' plans to the rulers - betraying Eclavdra, and making my Turn 1 Template public knowledge. These drow come to hate Eclavdra, and a few come to worship Eilistraee. Some remain evil. Some, I am presuming, are summarily killed by the surface dwellers.

Those few drow who did not leave the four cities under the elven nations controlled by Kalanyr are in a truly sorry state.
When Iuzs' fiends destroy the cities, the surviving drow flee to the surface ... and right into the elves.
Terrified witless of what the HORRIFIC elves are going to do to them, the drow prepare to fight to the death: some even wish they had died at the hands of Iuzs' fiends, since that would have been a kinder fate.

Kalanyr, take note. For this will be a problem facing your power on Turn 1.

Remember everyone, that EVERYTHING I just wrote above happens on Turn 1, and not now.
Serpenteye must formally start the game, and Turn 1 must formally begin, before any of this happens (and, before any of what Rikandur, Paxus, Bugbear, and others have stated will happen.)
I am merely giving this information out beforehand to simplify matters.

If all of this leaves you thinking Eclavdra is a really bad, totally heartless, utterly evil person, then you are quite right on all counts. :)
 
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It's really starting to sound like everyone's ready for that first thread to start. We've already got so many people putting together their initial actions, without the catalyst post even being made.

I'm waiting, ever so patiently. I've got plans, I'm sure we all do. When that thread starts, I'm imagining a very fast start (despite the length of the posts being massive), within hours there will probably be pages and pages of the thread. It's going to really, truly, be an IR.
 
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Xin Hope with heavy prompting from her advisor. Makes the same option to these rebel drow that King Rhynnon has made (with the exception that they are required to abandon all the traditional dieties of the drow with the exception of Ellisterae). They are informed they will be closely watched, but as long as the terms are acceptable and they abide by them they are welcome.

Likewise a small group of ambassadors will answer Eclavdra's invitation. They are suspicious and ready to flee at a moment's notice, but they are polite if strained.

Serpenteye:
PRIVATE!
[sblock]
Add these refugees to the watch list if you would.
[/sblock]
 

And shockingly the drow are allowed to sign the Miranda pact, (under the same conditions by which we signed the TEC pact). There is a great deal of grumbling among the elves but the other societies of more mixed alignment are more accepting. And the veiled eladrin amidst the population work to make sure the elves do not cause any trouble.

Serpenteye (And easy enough for Edena to find out) otherwise PRIVATE!
[sblock]
If necessary assuring the population that any of the acts they fear will see the drow removed from the territory, and our withdrawal from the TEC pact and the removal of the drow from the Miranda pact.[/sblock]
 

TO AIRWHALE

Eclavdra answers softly to Ranzwick via her Magic Mirror:

Well met, your Lordship.
The drow send their greetings to the World of Ginsel.
We would be honored if you would open diplomatic relations with us.
We are in a situation where your goods and services are greatly needed indeed, and we have the adamantite to pay for goods.
The yuan-ti will grant welcome to your Spelljammers, and we will commence trade in the capital city of the yuan-ti in Hempmonaland.
Your diplomats will be established in luxurious quarters in the yuan-ti city, and accorded every luxury.
Your traders will be respected and their safety and rights ensured.

We believe the Whispered One will return for the sad reason that all our divinations and portents point to it. We have witnessed his return in scryings of the future, and have had confirmation of it in Communes with Lolth, prior to the closing of the Crystal Sphere.
So yes, he is coming. However, we will be ready for him. We presume that other powers of Greyspace, in their wisdom, will put aside their quarrels and also be ready.
If not ... they are not following the path of wisdom.

It will be a pleasure doing business with you, your Lordship.

(Eclavdra curtsies and bows her head, her long white hair spilling down over her face.)

Eclavdra confers with the Lord of the Yuan-Ti, a longtime ally, and the Yuan-Ti make good on their word, opening their city, and preparing a Spaceport for incoming Spelljammers.




TO ALL:

The drow invite all the diplomats sent to the Erelhi-Cinlu (and just sent home) to come to the capital city of the Yuan-Ti Empire down in Hempmonaland. The yuan-ti capital city will be the new capital for the drow, as well as for the yuan-ti.
The drow state all diplomats, ambassadors, and merchants coming there will receive the proper treatment and protection they are entitled to, and that the yuan-ti will see to their needs.
The drow welcome trade: the drow state they have plenty of adamantite to trade for goods of various kinds. Of course, the drow expect to be paid FAIRLY for their adamantite, and adamantite is very expensive metal, but that's just a normal matter of trade.

The drow state diplomats and traders cannot enter the Great City because of the situation there.
However, they will have free run of the yuan-ti empire. And the yuan-ti will respect this (the Lord of the Yuan-Ti will enforce this, working with Eclavdras and her people.)
Free travel, via Gates, is offered to any diplomats and traders wishing to come to the yuan-ti capital city. Accommodations will be set up, and visitors will have luxurious places to stay (if there is one thing the yuan-ti are good for, its' setting up grandeur and splendor - their empire is very much like a kind of decayed Rome.)
 
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To Kalanyr and others sending diplomats:

The incoming elven diplomats are put up in luxurious and protected quarters in the yuan-ti capital (I'm betting the elves find this much more acceptable and palatable, being with the yuan-ti on the surface, than with the drow underground. :) )
Other diplomats are also housed in the yuan-ti city with full honor.
What is going on beneath their feet? A lot! But the diplomats are kept away, for their own safety, and Eclavdra isn't lying when she says she can't guarantee their safety amidst the massive construction project Below (she has her hands full just keeping the situation under control period.)

Eclavdra personally speaks with the elves, in her usual soft, gentle voice, ignoring their inner, concealed (but obvious to her) hatred, horror, and disgust:

Please understand that a new reality faces us all, with the closing of the Crystal Sphere.
I do not do what I want to do. I do what I have to do.
In this crisis, I think we all must do things which otherwise we would find unthinkable.
You are quite safe here, and will be treated with all honor by my people and the yuan-ti.
Likewise, our ambassadors to Miranda will behave according to your laws.

-

The refugee drow in Miranda have to be captured.
They are so terrified of the elves they will not surrender, and since flight is not possible for them they will fight to the end.
If the elves capture them and do not kill them, these drow - after a very long time - slowly adjust, realizing the elves are not quite the horrific monsters they were made out to be, and begin slowly changing towards neutrality and good, and some even to the elven ways.

If Miranda sends notice to Eclavdra that these renegade drow are threatening the elves (by their refusal to surrender) Eclavdra offers to send an elite team of drow in to deal with these renegades.
Of course, if this is allowed all the refugee drow will be killed, down to the least and very last. But no elves will lose their lives trying to capture or kill these terrified refugees.

(Wryly notes it is not easy playing a chaotic evil power, where the main population of drow are all worse than mad dogs, and that said with an apology to mad dogs for the comparison. The yuan-ti are not nearly so evil, but nevertheless hate and loath the other peoples around them. Eclavdra, of course, is the maddest of all the mad dogs ... if she wasn't, she wouldn't have come to rule the drow. Eclavdra is fully as evil as Iuz, just more soft spoken ... truly, a Dark Ozma.)
 
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Very well capture it will be. Morwel believes strongly in giving everyone at least a chance. However in consideration of the elven population, Morwel and her small escort of Eladrin shall attempt to apprehend the drow themselves (which represents 5 Epic PL and 2 elite PL (from the Elvanian forest).)

I assume that only a small amount of drow would flee into the elven lands. (If its a large force I'll increase the numbers). Is my assumption correct?
 

Heh, try playing on of the few strongly good aligned powers in a world dominated by evil, which is being chased by neutrality :P.
 

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