(IR) IR Interlude Turn 4 - 5 (thread 3)

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Mr. Draco

First Post
Kaboom, we are not trying to "drag these people into war"

We are but offering them the opportunity to gain the benefits of being citizens of the Union of Oerth: protection, technology, well being, etc...
 

Edena_of_Neith

First Post
(I am stating the following based on e-mails sent to me, and after making rulings on those e-mails.)

- - -

Bad news, GnomeWorks.

When the nuclear device is all ready, you ship it out, as a gesture of peace and friendship to the Union of Oerth.
It arrives, with your entourage, in the secret laboratories of a Union military base.
Union military officials are on hand, and it is a solemn, serious moment.

A moment when two Great Powers meet, and exchange handshakes, and sit down as if it were a summit.
Such is the moment when your emissaries shake hands with those of the Union of Oerth.

Then the bomb detonates.

End of Lortmil Technomancy diplomats.
End of Union diplomats.
End of Union military base.

(And someone in the IR - not your Moderator - will be laughing long and hard, when he reads this)
 

Alyx

First Post
LordMelkor{Talos} said:
Suddenly Ahlissa teleports to conference. The person who accompanies her is no one else than Melf Brightblade, now a Shade, and he smiles maliciously to The Red Elf.


The Red Elf winces, as if crippled by a sudden all-consuming pain. Then he straightens, and stares at the shade of his former ally, Prince Melf of the Knights of Luna. His words, however, are guided at Ahlissa with the accuracy of an elven arrow.

'You think you hurt me with such petty actions? Perhaps you do. Perhaps some deep, innate sense of sadness over a fallen comrade has been triggered by your senseless twisting of this particular knife. But you cannot conquer me by pain.

'A dozen fellow adventurers have died in front of my very eyes, all of them true friends. I have sent armies to their deaths, both before and after this war began. I have seen fiends of evil power tear apart the souls I hold dear.

'No, the pain you inflict is a temporary one, as much as you hate to think so. Your precious shades, as much as you hate to hear it, cannot inflict lasting harm on this elven adventurer. Yes, you hate. You hate until nothing is left but hate.

'I will not say that you will die for this deed, because you will die for many deeds. I am content in the satisfaction that you are already doomed to fail, and that you know it; even if your conscious mind is not aware of such a fact.

'I do not pity you. But I do consider you pitiful. And that is a subtle distinction that nonetheless holds a great deal of meaning.

'I do not hate. But perhaps this once, I will loathe. Loathe you, and your empty, cruel actions'

With these words, the Red Elf falls silent. His stare does not relax. It is the stare of an eternal, standing, stone.
 

Edena_of_Neith

First Post
The new continent has 5 separate nations of people - at least, these are the nations readily apparent!
All of them are enemies, or at least unfriendly, to those who have arrived - for they have had to deal with you before, and the dealing was not so good.

If you wish to attack and conquer them, these nations have PLs of 15, 20, 17, 25, and 35 respectively.
The native people are Polynesian in their appearance.
The native elves are high elves or wild elves.
The native gnomes live amongst the humans.
The native halflings are Wild Halflings, and live in their own nations in the forests.
There do not seem to be any native dwarves, Kaboom.

The climate of this new land is tropical, fading to subtropical as one travels southward, then finally to temperate.
It is a large continent, larger than the Flanaess.
It is full of strange animals and plants that do not exist on Oerik.
 
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Serpenteye

First Post
Edena_of_Neith said:
( Then the bomb detonates.
End of Lortmil Technomancy diplomats.
End of Union diplomats.
End of Union military base.
)

A small, isolated and temporary base set up specifically for that transfer. We certainly do not trust anybody enough to let them into one of our more permanent bases. Nor would we store such a weapon in an important facility before it had been studied thououghly to learn how it functions and wether it is trapped in any way.
Investigations are started to find the cause of the accident. For now no blame is put on the technomancy, unless we find conclusive evidence that they deliberately set it off. We do, however request reparations and compensation for the damage caused to our lands and people.
 
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Edena_of_Neith

First Post
Hmmm ... scrying and divination magic shows that, a piece of Red Goo erupted from the floor itself, got onto the bomb, then went into the bomb.
The bomb's alarms went off.
The monitors in the Lortmil Technomancy realized the bomb was being tampered with.
Since they were under orders to detonate the bomb if it was being tampered with, that is just what they did.

Further investigation shows a vein of Red Goo extends straight up into the supposedly secret military base, straight from the Underdark.
A vein that is a part of the latticework of Red Goo that now permeates much of the world.

However, Red Goo has never before been known to move of it's own accord.

- - -

Kaboom, the people will not willingly ally with the Sky-Sea League.
They state that enemy humans and elves have attacked them, killed their people, and built bases on their land.
They want the invaders out of their land, and they want them out now.

If your Sky-Sea League would help them in kicking out the invaders - including the missionaries of the Union of Oerth - then they might befriend you and ally with you.
 
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Alyx

First Post
A long way away, on a land far, far to the east...

The archcleric Anfaren consulted with those few elves of Varnaith and the Lendores already on the island. Discovering the extent of the Union of Oerth's actions on this land, the archcleric nodded grimly.

'Perhaps it is time to return to preaching and rid myself of war. Then again, in this case, preaching and war may be the same thing.'

Edena, Anfaren the archcleric and the elves exploring the island are going to begin their own campaign of information. Without a large force, we will attempt to stay as far away from the missionaries of the Union as possible, while attempting to convert the natives to our cause. Anfaren has had a lot of practice with such things, as an elven archcleric of this world, so I imagine our efforts shall be fairly extensive.

As Anfaren is a cleric with the favor of his god, and very high level, he'll likely be able to perceive any attacks against his band before it happens and either: A: Summon more help to fight them off (if it seems likely such a tactic would work), or B: Get the heck out of dodge.

More to come.
 

GnomeWorks

Adventurer
The Lortmils begin backtracking the events of the production of the nuclear missile. If we find that anything went amiss, and that those responsible are within our lands, they will be found and executed mercilessly.

Union of Oerth, I apologize for this most grievous incident. I assure you, it was not an intentional detonation on the part of the Lortmils government. There may be radicals at work here. They shall be rooted out and destroyed. Without question.

We will most certainly provide you with reparations and compensations. The first of which will be to help in the cleanup of the radiation, if at all possible.
 

Serpenteye

First Post
Edena_of_Neith said:

If your Sky-Sea League would help them in kicking out the invaders - including the missionaries of the Union of Oerth - then they might befriend you and ally with you.

Of cource, by doing this you would be considered an invader by other peoples and perhaps even the tribe that invited you. Our missionaries and diplomats are peaceful to all the peoples of this new world. They do, however bring vast gifts to the rulers of all the nations of the continent and are led by our most skilled diplomats.
 

kaboom

First Post
Serpenteye and Alyx: I am willing to make a bargain with you.
We TOTALY leave these people and let them chose who, if anyone who they will help.
 
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Serpenteye

First Post
kaboom said:
Serpenteye and Alyx: I am willing to make a bargain with you.
We leave these people and let them chose who, if anyone they will help.

Thank you. It bodes well for the future of this world that matters can ce settled in this civilized and peaceful manner. Our missionaries will not engage in any hostilities with Alyx's forces in the area but compete peacefully for the favour of the natives.
-
We show the rulers of the new world a map of Oerth and figures of population and power of all the nations on Oerth, to demonstrate that we will be able to give them much more wealth, progress and protection than Alyx's confederation. We will match and exceed any offers Alyx makes to win their favour (though we don't inform them of that).

Union of Oerth, I apologize for this most grievous incident. I assure you, it was not an intentional detonation on the part of the Lortmils government. There may be radicals at work here. They shall be rooted out and destroyed. Without question.

We accept your appology and apologize to you in turn. We should have made sure the location was safe (massive divinations for any danger is SOP in all our military facilities). It seems the technomancy was not to blame in any way for the incident. Instead it was apparently caused by red goo that was somehow transported magically to the location.

We investigate further
 
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Edena_of_Neith

First Post
There is a great nation of merfolk in the waters north of the northern edge of this new land.
That is your only contact for the moment, Kaboom.

The people of the new land attack the missionaries of both Serpenteye and Alyx, citing them as enemies.
The missionaries are forced to flee back to their ships.
The native peoples state that both groups have attacked them already, and that neither group is welcome ever again in that land.

GnomeWorks, you discover spies.
From, of all places, the Orcish Empire of the Pomarj.
Upon interrogation, they reveal that the Orcish Empire planned to sabotage the nuclear capabilities of the Lortmil Technomancy.
They also reveal that they had nothing to do with the sabotage of your device.
They deny any knowledge of the workings of Red Goo, in any case.
They do, however, give you some sort of unintelligible nonsense about wormform.

That is all you get from them.
 
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Anabstercorian

First Post
Dandy.

I'm sending Soloron's best men out to examine the place. They come bearing gifts, unarmed (except with powerful magic) and in a diplomatic bearing. They're only explorers intending to get a good look at the place.
 

Edena_of_Neith

First Post
William wrote:


I will send troops to help Kaboom secure the continent. Leave it to the Dark
Union to start a war of conquest with Acerak up and running.

- - -

I will say this again, to Kaboom, Alyx, William, Serpenteye, and Anabstercorian:

The native people are fighting you.
And winning, too.

With their magic and their weapons, they drive your forces offshore, and you suffer heavy losses.
They shoot messages via arrows out to your ships, and the message is:

You are not welcome here.
Do not come here ever again.
Those who do, will be attacked.

You choose to attack us.
We welcomed you in peace, and you attacked us.

Therefore, you are not welcome in our land.
Go home.
 

William Ronald

Explorer
Edena, I think this land is what is called AnaKeri in the Greyhawk codex site. http://www.greyhawk-codex.com/ (This is in the History of the Suel section.)

I will suggest that we live Thayadon Fasfoni's proposal. I will share ALL knowledge of the various IR powers - including Toril - with them. Information is provided on the Oerth Alliance and what has transpired. I will be completely open with them. The people of these lands have the right to chose their own destiny and whom to ally with, if any.

Archcleric Hazen pens a letter to Jand, the Red Elf.

"My brother, leader of the Rising Sun, I respect you and your right to secrets. I ask that you consult with your Oerth Alliance allies in revealing the truth of this matter."

"I have no doubt that your intentions were noble and honorable. However, people often have a fear of outsiders and fear losing their own culture. I respect the right of people to chose their destinies, as I know you do."

"I respect you and your people. I suggest that you enter into negotiation with the peoples of AnaKeri. Perhaps you can explain to them your actions and the noble intentions behind them. I hope that we will be able to live in peace with the people of AnaKeri."

"I urge you to meet with them. "

Hazen will ask to send ambassadors to each faction, and they will do their best to explain what they know of the rest of the world. I invite them to exchange ambassadors. We tell them that we will ask that all forces that have landed on their continent explain themselves and their intentions to the native peoples. Also, I STRONGLY suggest that we let these people make their decisions.

Rhialto: Good trick.
 

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