(IR) The 3rd IR, Turn 0 - The Sending of the Wanderer

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Edena_of_Neith

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The Eternal Empire of Toril speaks:

Barbarian scum of Oerth, and you worshippers of the Dark (a reference to the Shadow Empire) ...

Keep your wars to your own planet, and keep your primitive and filthy ways to yourselves.

You are not welcome on our world, and especially you are not welcome in our lands.

When you decide to embrace the ways of civilized men and women, when you abandon your madness and your wars, and you learn to behave yourselves as gentlemen and ladies should, then we will deign to talk to you.

If you bring your war into our country, you will pay a dear price for your insolence.
We will send our army to your world, and then you will learn the TRUE meaning of War.

Keep your barbarious, filthy ways, and your insane dreams of conquest and war, on your own unfortunate world.
Our world has suffered enough.

This is your only warning.
It will not be repeated.
You next warning will be when you are killed.

When you decide to behave yourselves like civilized people do, then we will talk.
And not before.

The Church of Shade, which you refer to as the Shadow Empire, will be crushed on Toril like a bug is crushed underfoot.
What it does on your world, is not our concern.

The Eternal Empire of Toril
 
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Kalanyr

Explorer
Deep below the surface of Oerth a great Balor sits upon a throne made of the bones of the fallen.

The images and sendings of many people dance across his mind. When it is done his tremendous intellect instantly turns to work. Telepathic messages glash from his mind in response Gates are opened allowing his allies through and the dead are risen and put to work. When this is done there is a flash of light and Lizandred the Lich appears before him, both dissapear to a meeting with Silverphase and the Formain congregation, before teleporting to the United Commonwealth meeting. Once the council is over they will return below the mountain range and continue their planning. Any panic among the Drow is quickly quelled by the Priestesses and Demon's, those who insist on foolishness are killed and Raised as Undead or given to the demons.

Far away the leader of the Yuan-ti sits in thought after recieving the message of the Wanderer, suddenly his eyes widen as he recieves a message from Kalanyr, the Yuan-ti begin to move.

In Rauxes Ivid sits on his great throne his army scurrying about him grinning with joy at the Destruction soon to be unleashed.

The Drow will share technology with the following powers:
Shades
Formians
Dark Union
Silverphase
Pomarj
Iuz
 

Serpenteye

First Post
Edena

The fleets of the Dark Union are heading towards the sea of Gearnat.
The church of Mystra is publicly ridiculed. "Mystra is more than any other diety a goddess of Toril. Her power lies in the weave of magic of Toril. There is no weave on Oerth, therefore Mystra has no power on oerth and her followers are fools."
The other new religions of Toril are also persecuted. The church of Hextor joins the Church of Aerdi in this endeavor, since the new religions are considered a potentially serious threat to them both.
The Emperor continues to call himself a God and religious propaganda is omnipresent in the Dark Union. The Church of Aerdi (worshiping the Emperor) is given the task of administrating all aid to the needy and all healthcare and food distribution is put in their hands. It also involves itself deeply in the armies to breed an especially deep loyalty there.
 
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William Ronald

Explorer
(Several of you will have received messages that I forwarded at the request of Edena. Valkys is having severe e-mail headaches. Edena can verify that I have done so. Also, when will turn 1 likely start?)

Lord Ronald of Keoland turns to Archcleric Hazen. "What do you think of the tidings from the Eternal Empire of Kara Tur?"

"They seem to think poorly of us," Hazen says wearily. "Perhaps in time they can learn to see us otherwise. However, I think the Church of Shade has truly helped its cause on Toril. I imagine the Eternal Empire is more vigilantly seeking their members."

"I am also sending a message to the League of Warlords. Our non-agression pact extends to them as well. I hope they realize there are threats which could crush all our lands -- if we are not careful. Until we sort out the Torillian issue, war is folly."
 
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JohnBrown

First Post
Toril religions....

It goes what without saying that anyone found worshiping any Toril god within the boundaries of the Iuz/Ket/Bright Lands empire is goind to quietly dissapear inot those big black towers belching out black smoke along Skull Road.

3:00 a.m. here, going to bed now. Must work tomorrow. Be back around 5:00 p.m. CST.
 
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Kalanyr

Explorer
Any Drow found worshipping any god of Toril accept the gods of the Drow will meet a very sticky end on the altar. Any humanoids,Yuan-ti,undead worshipping Torillian Dieties will be put to Death (again if necessary)
 

Call to arms.

To. Terrible Kas, Great God Emperor of Aerdi, Omnipotent Iuz, Honored Lord Melkor, Respected Turrosh, SilverPhase and Kalanyr.

We have plotted, planned and scemed. Follow the plans and stand together as the Tides of Darkness will wash over the Flaeness as a Tempest in Midsummer Yuanti lands.
We all know what to do we all know when to start so let's stand together and unleash that that has lain restlest beneath Oerth for so long and let Oerth know what they should truly fear.

TO ARMS!!! LIVE FOR THE SWARM!!!


OOC: we all have our targets and we all have been over this the primary target has been set and let's go for it hard and fast.

As the hive clustern brimms with energy, gates open portals open and the Swarm of formians and thralls rushes out into the vastness of the underdark and for every formian or unseelie that leaves the cluster another one appears summoned though a portal eading to a distant realm. Modrons apear and are set to work. But as the massive 35 PL swarm rushes out of the hive cluster another Swarm sets into motion. The Spelljammer forces waiting above Oerth are coming swarming down upon the continent to their preset targets. As the skies darken and screech, the world beneath trembles from a army marching below and who knows where they will come out. The Backlunish and Keoland are able to see and feel these to Swarms Converging on some point around the mountainrange in the southwest of Oerth.


And what do the people of the Backlunish, the orcs in the hold of the seaprinces and the commoners of the kingdom of keoland do when they see and feel.... the Swarm?
The Drow and SilverPhase and my other allies know what the time is and what they should do.
 


Forsaken One speaks right! We seem to have common enemies: Lortmilis, Kevellond League, elven alliance, Ulek. Shade will strike in the few days time( game time, it means 1st turn) before our enemies manage to fully moblize their forces! I think we have the rough battle plan already prepared. There are pernament Shade ambassadors in realms of our aliies.
 

Alyx

First Post
A bier of curved arches rises silently over a silent city. This is the capital of Celene, a land that has been known by its arrogance and hatred of the races that are not elven (or as they say, olven). A delicately carved swan poses above the balcony, its wings outspread, welcoming the dawn.

On top this lonely perch sits a council of three. First among them is a tall elf dressed in red clothing. He bends, brooding, forward on his chair, a glass of fine elven wine deftly perched on his right hand. His left hand, enclosed by a pale red glove, clenches and releases in turn.

The Queen Yolande is dressed in a near transparent gown of white. Her features are fierce, haughty, and at the same time a flicker of fear burns in one of her eyes. Her back is straight, however. No dreadful tidings may ever change that steel-made determination from her. Her drink sits on the wood-wrought table before her, untouched.

The Prince Melf sits tall in his chair also, his eyes burnished with pride. The symbol of Luna sits easily on his chest, strong and unrent by that many, many battles the proud prince has been forced to overcome. A soft smile sits lightly on lips used to such a friendly embrace of joy.

The red one speaks. His voice is soft, and full of conviction. This is a man who inspires loyalty in even the most unlikely of places. He is the attribute of character personified, a master of gentle persuasion. The sword on his belt looks out of place, and always will; no matter how often it is used in the harsh conflicts that abound on Oerth.

He speaks; “I thank you for your support Yolande. I think that the whole of Oerth will one day, as well.

She responds; “Jand, I have considered the views of my brother for years beyond measure. I do not choose to act for him now, on a whim. I act because Celene would fall if I do not.” Pointedly, she ignores the proud prince, her eyes only on the Red Elf.

The prince smiles on, despite this stark slight. “My queen, no matter your motive, you have saved Celene from the conflict that will soon rage all around, and inside, our borders.”

The queen shifts her gaze to him, cold, immeasurable. Then she smiles, a frosty diplomat’s smile that all rulers learn before they take their first breath. “Celene will survive, that is true. No matter the cost.”

Jand, The Red Elf, frowns heavily. Then he begins to speak, the first of many words. “It begins tonight…”

______


The sun is at high noon in the west, banishing shadows and gloom. Harsh sunlight scatters off sails aplenty, bearing the symbols of Lendore and Varnaith, floating on the still, sunlit sea. Anfaren stands calmly on a jutting spar of his ship, the /Sunchaser/. His right hand holds lightly onto a rope that curls about the main mast, his left holds a compass to his eye. A soft nimbus of light surrounds him. Whether it is the sun playing tricks or some other power, an observer could not say.

“Well well.” He mutters in the clear voice of a ship’s captain, a profession that requires near-perfect lungs during the darkest of storms, when the wind howls like an elven Banshee roused from her lair.

The deck of the /Sunchaser/ is clear, on war footing, free from disrupting chaos. This will be the first battle undertaken by the ship, and not a small one. The /Sunchaser/ has three ballista decks; each crewed by forty elves who have been born and raised on water. The lower two decks are armed with Bore Shot, heavy ballista bolts meant to punch holes under the waterline of any opposing ships. The top deck is loaded with Chain Shot, a ballista that releases a flurry of snapping links that rip and tear at an enemy’s sails, snarling ropes and bringing the fastest ship to a dead halt in the water. An elven mage sits at the mage-seat of each craft, a location amidships least vulnerable to outside attacks, allowing the launch of fireballs and lightning bolts at will. Each wizard also has fog spells memorized, and gusts of wind to snatch enemy bolts out of the air.

The elven crews are experienced, having fought pirates and wars time and time again. The Lendores are not idle when it comes to waterborne conflict, as any ships they face would ultimately realize, to a sinking doom.

And when it comes to land conflict, well, Varnaith has never been a slouch at asserting its power in that regard. The elven battalions are trained forces, if rigid in their command structures. Few forces can stand against the unsheathing of all their bright swords at once.

“Well, well. If the Yuan-ti are wise, they will give up their southern lands immedietly. If not, then a reckoning is to be paid, at long last."

He smiles, one eye still on the spyglass.

___


The oriental kingdoms are not idle. But it is the rare spy indeed that can slip into empires as closed and monitored as the Orients unnoticed.

And no spy could ever slip OUT.

All is unseen in the west.

___

“It would come to this, wouldn’t it?” Says one mage to another.

“Of course.”

“We must act.”

“Of course.”

So they do.
 
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Edena, Church of Shadow is quite strong on Toril, you remember my posts concerning it at the end of Torillian IR? Many citizens of Commonwealth and Kara-Tur Empire secretly worship Melkor The Dark One, god created when most evil Gods of Toril merged together , even if it is 1% of population, it still means tens of millions of devoted fellowers( evil cultists tend to be quite devoted). We have no large armies there, but instead we have a Shadow Network, which allows us to contol a very big part of Torilian Underworld. We also have influence through corrupt politicians, helping them in career. Edena Shade will try to create Shadow Network on Toril too, I am sure that many evil rogues will want to become Shade. We will also spread Cult of Dark One on Oerth, we currently build a giant cathedral to him in The heart of Shadow Throne!

So Kalanyr and others, do not persecute our religion!

And since Lord Melkor is a God, adress Shadow Council when speaking to Shade. Shadow council is composed of seven Shadowlords, most powerful Shade, and its leader, Shadow Regent, changes every year. Current one is Rhamagaum, mighty Lich.
 

dagger

Explorer
Kingdom of Ulek has much to discuss with the Kevellond League, we gladly extend our hand in alliance to you.
 

William Ronald

Explorer
Archcleric Hazen sits behind a table in a brightly lit room. Continual light stones are placed to give the room the brightness of the noon-time soon. He is reviewing a letter.

"To Prince Corond of the Uleks:

We are indeed honored to accept your alliance. We hope that in the days to come that we shall remain strong friends. You are aware of my situation. Together we shall hope forge a brighter future."

Archcleric Hazen of Veluna
President, The Kevellond League

A similar letter is addressed to Kessel Gnomeworks of the Lortmils Technomancy.

As he sees both letters, he ponders the hostile words of the Church of Shade and its allies.

"I wonder if the Eternal Empire of Kara Tur practices impalement? Maybe the Church of Shade knows or will know soon."
 

Black Omega

First Post
While the Wander spoke, the Coalition of Light and Shadow was silent. While swarm of formians and thralls have flown, the Coaltion of Light and Shadow has watched. While envoys scurried from territory to territory, the Coalition of Light and Shadow has waited. Dour Dwarves, clever Gnomes, Humans and the ethreal grace of the Fae and Elves all still.

Then from the council chambers of Highfolk, a slim figure emerges, silver haired and clad in black, Siobhan Silirevnur, emissary of the Seelie. Orders are given out and soon the Elven Spelljammers are slipping loose from their mornings, the Seelie of Flanaess stirring to activity and making their presense known.

To Toril no message is sent, but to the Kevellond League a message, promising the lasting peace and friendship that has historically existed between our peoples. But the alliance with the Technocracy of Lortmil is of grave concern.
 

Forrester

First Post
LordMelkor{Talos} said:
Edena, Church of Shadow is quite strong on Toril, you remember my posts concerning it at the end of Torillian IR? Many citizens of Commonwealth and Kara-Tur Empire secretly worship Melkor The Dark One, god created when most evil Gods of Toril merged together , even if it is 1% of population, it still means tens of millions of devoted fellowers( evil cultists tend to be quite devoted). We have no large armies there, but instead we have a Shadow Network, which allows us to contol a very big part of Torilian Underworld. We also have influence through corrupt politicians, helping them in career. Edena Shade will try to create Shadow Network on Toril too, I am sure that many evil rogues will want to become Shade. We will also spread Cult of Dark One on Oerth, we currently build a giant cathedral to him in The heart of Shadow Throne!

So Kalanyr and others, do not persecute our religion!

And since Lord Melkor is a God, adress Shadow Council when speaking to Shade. Shadow council is composed of seven Shadowlords, most powerful Shade, and its leader, Shadow Regent, changes every year. Current one is Rhamagaum, mighty Lich.

Much of this is utter nonsense. Democracy aside, we have made sure that any and all organizations engaged in major illegal dealings (ESPECIALLY those organizations that made war with us in the recent past!) are sought out and prosecuted. The magic and the technology of the UC is extraordinarily strong -- as are the amazing psionic abilities of the Humanoid contingent.

You might be able to hide a few folks here and a few folks there, but I'm sorry, there's just no way you have that much influence. I don't believe you have the resources to hide from the equivalent of 11th level magic + 21st century technology + 11th level-equivalent psionic powers. Not on Toril.
 

Anabstercorian

First Post
Hmmm. Sounds like fun!

Anabstercorian will attend the Olympic Games of Torture personally. After all, his single strangest power is his immense sensitivity to the flow of life force (What we call XP in the metagame) and he figures winning the games will be a very good way to expand his power.

His strategy will be explained next turn, when I believe the games will be taking place.

Also, this is for SOLLIR FURRYFOOT.
Weirdly enough, low level wizards of the Solistarim are approaching the Quaggoth Fells with talks of a trade treaty - In exchange for minor but useful magical items, they will supply the Solistarim with slaves of any humanoid race they find convenient. Comments, Sollir?
 

kaboom

First Post
To Kessel GnomeWorks: a small halfling wearing a large traveling cloak wants to see you. He says that he is on important business. Let me know if you grant him an audience.
 

William Ronald

Explorer
A letter appears in Highfolk by courier.

It reads.

"Siobhan Silirevnur, emissary of the Seelie,

The Kevellond League gratefully accepts your offer of alliance. The times are dark. Our messenger to Toril has not yet returned - although it is a long journey."

"We ask that you enter our counsels and we shall listen to your wise words. Your wisdom has never failed us. As for the Lortmils Technomancy, we are convinced of the essential good nature of its inhabitants. We ask that you speak with them for yourselves and use your own best judgement."

"Both the Lortmils Technomancy have been threatened by the Church of Shade, which has seized the City of Greyhawk. Based on the sending from the Eternal Empire of Kara Tur, they seem to be a cult or an otherwise outlawed organization. We ask that you judge the intent of the Lortmils for yourselves."

"Regardless of what shall happen, I make this promise to you which you can share with King Oberon and Queen Titania. Even if this technology is good and benefits the people of our lands, we will not despoil our lands. We are uncertain about this industrialization. If it is as portrayed by the message of the Wanderer, than it is no good to our world. Even if it is good, we shall set aside certain forests and glades to be pristine. The Seelie are ever welcome in our lands. Indeed, if you and your kindred left Oerth, the world would be a very dull place indeed."

"May Oberon and Titania honor you for your wisdom and your courage."

Sincerely,

Archcleric Hazen of Veluna
President of the Kevellond League
(Names of the rules of the member states.... and finally)
Lord William Ronald of Keoland,
Speaker for the Kevellond League
(As many of you in the aborted thread referred to me by my screen and real name, I created a character with the same name. To avoid confusion for you.)
 


Edena_of_Neith

First Post
THE NEWS

Well, this may be old news, but here it is:

Spies have confirmed this:

The Dark Union and Iuz have allied.

The Kingdom of Keoland, the Kevellond League, and the Coalition of Light and Shadow have allied.

The Church of Shade isn't quite as strong on Toril as Melkor is saying it is ...

BUT ...

It is MUCH stronger than you think it is, Forrester.
The hearts of men are easily corrupted, even on Toril.
I'd stay on my toes, if I were you, Forrester. Dismiss the Church of Shade as a nothing power, and they may soon be taking over.
Vigilance, not dismission of them, in your posts, is needed!

- - -

I have some news that will be interesting hearing for Kas.

Yes, Turrosh Mak has agreed to ferry your troops over to the Dark Union.

And, by the way, the Legions of Kas will have to stow away all your weapons and spell components, magical items and armor, belowdecks.
For the entire journey. No exceptions.

- - -

Some more news.
A number of minor (and some major) officials have just been killed in the Dark Union, and also in Ket.
Whoever killed them, got away, and scrying efforts to discover the assassins have failed.
 
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