Why do you have a Shield and Size bonus to AC?
You can't just...Edit it? Okay.![]()
[B]Name:[/B] Lazarus "The Shark" Stern
[FONT=Arial][B]Class:[/B] Executioner[/FONT]
[FONT=Arial][B]Race:[/B] Human[/FONT]
[FONT=Arial][B]Size:[/B] Medium[/FONT]
[FONT=Arial][B]Gender:[/B] Male[/FONT]
[FONT=Arial][B]Deity:[/B] Ramardas, God of Sailors and the Ocean[/FONT]
[FONT=Courier New][B]Str:[/B] 10 +0 (10p.) [B]Level:[/B] 1 [B]XP:[/B]
[/FONT] [FONT=Courier New][B]Dex:[/B] 18 +4 (4p.) [B]BAB:[/B] +1 [B]HP:[/B] 8 (1d4+5)
[/FONT] [FONT=Courier New][B]Con:[/B] 12 +1 (6p.) [B]Grapple:[/B] +1 [B]Dmg Red:[/B] -/-
[/FONT] [FONT=Courier New][B]Int:[/B] 14 +2 (5p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] XX
[/FONT] [FONT=Courier New][B]Wis:[/B] 16 +3 (1p.) [B]Init:[/B] +4 [B]Spell Save:[/B] +X
[/FONT] [FONT=Courier New][B]Cha:[/B] 8 -1 (10p.) [B]ACP:[/B] -1 [B]Spell Fail:[/B] %[/FONT]
[FONT=Arial] . [B]Base Defense Shld Dex Size Nat Misc Total[/B][/FONT]
[FONT=Arial][B]Armor:[/B] 10 +1 +0 +4 +0 +0 +0 15[/FONT]
[FONT=Arial][B]Touch:[/B] 14 [B]Flatfooted:[/B] 10[/FONT]
[FONT=Arial] . [B]Base Mod Misc Total[/B][/FONT]
[FONT=Arial][B]Fort:[/B] +0 +1 X +1[/FONT]
[FONT=Arial][B]Ref:[/B] +2 +4 X +6[/FONT]
[FONT=Arial][B]Will:[/B] +0 +3 X +3[/FONT]
[B][FONT=Arial]Weapon Attack Damage Critical[/FONT][/B]
[FONT=Arial][B]Traits:[/B] Sea Child (Fisherman), Perceptive[/FONT]
[FONT=Arial][B]Languages:[/B] Common, Sea Speech, Draconic[/FONT]
[FONT=Arial][B]Abilities:[/B] Execution Pool (1 token), Excecutioners Eye, Hindering Cut, Sneak Attack +1d6[/FONT]
[FONT=Arial][B]Feats:[/B] Exotic Weapon Prof. (Net), Trident Mastery, Hafted Weapon Mastery[/FONT]
[FONT=Arial][B]Skill Points:[/B] [B]Max Ranks:[/B] 4[/FONT]
[B][FONT=Arial]Skills Ranks Mod Misc Total[/FONT][/B]
[FONT=Arial]Balance 4 +4 +2[/FONT]
[FONT=Arial]Climb 4 +0[/FONT]
[FONT=Arial]Jump 4 +0[/FONT]
[FONT=Arial]Hide 4 +4[/FONT]
[FONT=Arial]Know.(Nature) 4 +2[/FONT]
[FONT=Arial]Listen 4 +3[/FONT]
[FONT=Arial]Move Silently 4 +4[/FONT]
[FONT=Arial]Profession (sailor) 4 +3[/FONT]
[FONT=Arial]Search 4 +2[/FONT]
[FONT=Arial]Sense Motive 4 +3[/FONT]
[FONT=Arial]Spot 4 +3[/FONT]
[FONT=Arial]Use Rope 4 +3[/FONT]
[FONT=Arial]Swim 4 +0[/FONT]
[FONT=Arial]Tumble 4 +4[/FONT]
[B][FONT=Arial]Equipment: Cost Weight[/FONT][/B]
[FONT=Arial][B]Total Weight:[/B] [B]Money:[/B] gp sp cp[/FONT]
[FONT=Arial] [B]Lgt Med Hvy Lift Push[/B][/FONT]
[FONT=Arial][B]Max Weight:[/B] 33lbs 66lbs 100lbs 200lbs 500lbs[/FONT]
My try:
You cannot start a line with spaces, or the spaces are deleted. I just changed the first 'space' to '.'.
Also, if you use 'Courier New' all letters have the same wide.
Well, given that you're starting the campaign as slaves, how about creating a whole barbarian tribe/clan who worships nature and animals (something like First Nations people), working and fighting alongside them as equals? The issue, of course, would be that your Common tongue may not be as eloquent as others, and because of this, the Ur-Men saw your people as prime slave material.Background I'm a bit stuck on. I don't want to do a silly 'raised by animals' thing, but I like the idea of a sort of primitive, quasi-feral warrior. Any thoughts as to what would be appropriate?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.