Iron Heroes - Conan Conversion Symbiosis

The Madhatter

First Post
Is anyone else considering using MGP's Conan as the setting for an IH campaign? I think it is a near perfect fit. The Conan Setting info is very solid and IH provides just the right heroic combat. Most of the REH archetypes can be created in IH with little or no tinkering with the classes. I have their Across The Thunder River supplement and I plan on starting the PCs on a lonely outpost with a Vietnam flavor.
 

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Haven't quite considered that, but I do have a current Conan campaign, and I was struck by the similarities between its ruleset and Iron Heroes as well. I think they would mesh very well together.

I am thinking about running a Forgotten Realms campaign next year and incorporating a blend of the Conan and IH rules though. It should give the Realms a grittier feel and help to contain some of the rampant magic item proliferation.
 

freebfrost said:
Haven't quite considered that, but I do have a current Conan campaign, and I was struck by the similarities between its ruleset and Iron Heroes as well. I think they would mesh very well together.

I am thinking about running a Forgotten Realms campaign next year and incorporating a blend of the Conan and IH rules though. It should give the Realms a grittier feel and help to contain some of the rampant magic item proliferation.
Wow! That sounds like quite a task to bring FR in line with IH. Are you going to use the Arcane and Divine classes ala 3.5 and let Warrior types take IH Classes?
 

freebfrost said:
I am thinking about running a Forgotten Realms campaign next year and incorporating a blend of the Conan and IH rules though. It should give the Realms a grittier feel and help to contain some of the rampant magic item proliferation.

Wouldn't just not giving magic items have the same effect to help contain the magic items?

How is another game system going to help that?
 

If the PCs don't have magical items, they're going to get their butts kicked by all the monsters. Furthermore, they're going to feel ripped off since the books say they "should" have 88000 GP or whatever.
 

Hammerhead said:
If the PCs don't have magical items, they're going to get their butts kicked by all the monsters. Furthermore, they're going to feel ripped off since the books say they "should" have 88000 GP or whatever.
*snicker*

As starting gold, no less.... :p
 

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