Dr. Strangemonkey
First Post
Andor said:Don't you think it likely they are saving the high level playtest comments to draw an attention spike right before release? Granted I don't work for Monte or anything, but I'm betting they had the ability to interest more that two playtest groups. Perhaps it's not that they didn't test it at high levels so much as that they understand the concept of a slow build-up, and that they maintain our interest with the questions they haven't answered.
I think it more likely that talking about the low levels is safer in terms of what they want to reveal at this point.
We know the high level play is a feature, and we know all the features we've seen are based around character creation. We know from earlier in the thread that they have a preview plan and that they are sticking to it. And we know from initial comments on the playtester spotlights by the playtesters that though there goal was to sneak in as many details as they could they weren't working with full creative control over their feedback.
So I think that what they are really trying to prevent is everyone talking all over the place and that discussion of high level play has been sort of a casualty of that dynamic.