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Iron Lore: Malhavoc's Surprise?


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Hmm. I wonder if the built-in setting will have pre-defined cultures, with matched pairs of these traits. As in, "Barbarian Northmen are Tall and have Cold Resistance".
 

It seems traits are taken only at first level and you get two of them, sicne they seem to not be making any setting I feel as if they are going to leave the specifics of an ethnic group up to Dm, mostly.

I liked the traits and the Tall one seems superb and balanced well enough in my opinion. I think this is getting a lot better as time goes...
 

Nifelhein said:
It seems traits are taken only at first level and you get two of them, sicne they seem to not be making any setting I feel as if they are going to leave the specifics of an ethnic group up to Dm, mostly.
As I understood it, Iron Lore would have a built-in setting to the extent the PHB (Greyhawk) or Arcana Unearthed (Diamond Throne) does, or possibly even to the extent Oriental Adventures does - not being strictly tied to the setting, but having it somewhere in the background. The blurbs do mention things about human civilization being young, with cities rare, and stuff.
 




Narfellus said:
I'm reading Storm of Swords right now by George RR Martin and last night i got to a crucial fight scene. ... 2 combatants: one a monstrous high level human fighter with full plate, gauntets, greaves, gorget, broadsword and shield, and TEN FOOT REACH. I'd say he moved at 15'-20'.

His opponent was a lightly armed high level human warrior with a small shield and a masterwork spear. He was fast on his feet, and kept dodging and taunting the whole time. Actually, the taunting served as a Bluff or Intimidate.

Finally! Fantasy novels that take care of the gaming translation problem for the reader!

I haven't found that book yet, so could you give some example of the text, perhaps an excerpt? I want to confirm the writer's ability. Like, "Risking an attack of opportunity, the AC-5 human used his spear in an entirely unexpected manner. The coliseum manager, amused by his trickery, decided the monstrous opponent had been caught flatfooted. The unexpected manner with which the spear was used also pleased the mixed-race crowd to no end (although the 27 percent dwarven minority was less enthusiastic, as they are a dour folk anyway) ..."
 
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I likee the hunter a lot, though not the name so much.

The token system seems pretty interesting, and we got some hints of the deep system changes in the way the Hunter's hit points were set up.

Good Lord though, there is no way I would start a party up in this at anything higher than first, there's a world of information to absorb there.

Interesting that in the playtest spotlight the arcanist has a descriptor of necromancer. The party apparently didn't find her that inconvenient.
 


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