Irontooth deadliness

How many PCs died fighting Irontooth encounter?


My group actually had two encounters with Irontooth in the same game. We had 4 PCs: cleric, warlock, wizard, fighter.

After making quick work of the enemies outside, we snuck in through the waterfall, because there's always something behind the waterfall. We started tearing through the kobolds inside, but at that point in the day had gone through almost all of our encounter and daily powers. We thought we were doing pretty well until Irontooth let out a roar and charged in from the next room. He and the remaining Dragonshields pretty quickly started forcing us back, with the Wyrmpriest in the back lobbing potshots at us all the while. The fighter went down first, followed quickly by the cleric and then the warlock. The wizard then booked it back to town, never to be seen again.

At the end of Irontooth: Take 1, the goblin survivors were Irontooth, one Dragonshield, and the Wyrmpriest. The two underlings dragged the 3 unconscious party members deeper into the cave and chucked them with the rest of the corpses, taking post nearby as Irontooth returned to his business. At this point, the fighter finally hit a nat 20 on his death save, regaining consciousness. He quietly administered a heal check to the cleric, failing. The cleric promptly failed his third death save died. The Fighter did manage to get the Warlock conscious though, and the kobolds remained unaware that we weren't, in fact, dead.

Taking full advantage of that, we laid silently in the corner for 5 minutes, giving us a chance to regain our encounter powers and burn the rest of our healing surges for the day. When everyone at the table stopped laughing about this, we popped up and laid waste to the two mooks nearby. Irontooth came back at the sounds of combat, at half HP thanks to the damage and regeneration of the previous battle. He continued to beat the tar out of us, and just before he laid the final blow on the Fighter and moved on to the pre-bloodied Warlock (thanks to a lack of available surges), the 'lock managed to crit on an Eldritch blast and bring him down.

Veeeeery enjoyable first 4e experience.
 

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No deaths. The warlord spent a lot of the second half of the fight hurt or down (he charged the dragon shaman when it appeared, taking the opportunity attacks from the two dragon shields). The paladin was dying for the last round or two, but he'd been the only one in melee with Irontooth most of the time (the warlock had used Curse of the Dark Dream to keep pushing Irontooth away, so nearest target was always the paladin).

Group was warlord, paladin, cleric, warlock, wizard.
 

We crushed Irontooth and his kobold allies. No one went down or died. We were 2nd level and with a dwarf paladin, elf ranger, human warlord, human wizard, human warlock, and eladrin ranger (lvl 1).

Not an easy encounter nor a difficult encounter. Just an average encounter that took average resources to defeat.
 

How many died? Zero.

How many were on their second death saving throw? Three out of five.

How many were unconscious for one or more rounds? Four out of five.

It was a very near thing. That encounter was too deadly.

Cheers, -- N
 

TPK on a 1st level party of four. Warlord, wizard, rogue and fighter, probably would have all died even without Irontooth or the wyrmpriest. Barely managed to kill the minions, only killed a couple real kobolds, barely scratched the bosses.

Massively unimpressed with 4.0.
 

How many died? Zero.

How many were on their second death saving throw? Three out of five.

How many were unconscious for one or more rounds? Four out of five.

It was a very near thing. That encounter was too deadly.

Cheers, -- N

The DM toned it down a bit for our party of four 1st level players: 'Lock, Wizzie, Rogue and Warlord.

We still got pwned. The Lock couldn't roll above a 5 to save his live (literally), and we had no tank to soak up the damage getting dished out by Irontooth and the Shieldbearers.

It was our first experience w/ 4th ed, and generally my group liked it, but that encounter was a little too tough:

3pcs surrounded by kobolds and dying.
Wizzie running for his life.
 

Went in with a party of 4 out of the usual 5, the first three players had spent time dealing with the intiatial hoard of minions ( the inside the waterfall encounter) and then started dealing with the second bunch, (as written). I was being a little testy so I threw an extra wave of minions at them. The 4th player finally arrived and then came Iron Tooth, his pack of Dragonshields and the mage and the rest of the 3rd wave of minions.

The players managed to snooker the mage pretty fast ( I made a tactical mistake, not the oh i didn't mean that kind, the Oh that didn't work out nearly as well as i thought it would kind). The remainder of the fight consisted of Irontooth and the dragontooths shifting and laying the smack down while the pc's disperatly tried to deal with the minions. Nailing all but the last minion, the dragonshields and irontooth (who quickly got a repuation of stay the :):):):) away from me ) the party eventually managed to corner the dragonshields and kill the last minion.

They were hurting

then irontooth went rampagey

Lots of big eyes as I start dubble swinging with an extra d10 on damage, 1 party member went down but after that the paladin started tanking and everyone else contributing and wincing alot.

They got him , 1 member got into negatives.

the party
Halfing Rogue
Human Ranger
Dragonborn Paladin
Dragonborn WaLord

the ranger bit it (focusing on 2 weapon fighting)

Hope this helps someone, I think it depends alot on party composesition ( I think strikers = gold in these encounters)

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