Quasqueton
First Post
I made a 1st-level paladin whose emphasis is on diplomacy. He has a 14 Charisma, full ranks in Diplomacy, and the feats Skill Focus (Diplomacy) & Negotiator. He has +11 on his Diplomacy checks. (But he also wields a greatsword, with 14 Strength.)
Our current adventure is pretty heavy on the intrigue/social interaction side of D&D. We've had 3 very short combats in 3 game sessions.
For all of my Diplomacy checks so far (maybe a dozen), I have not rolled above a 9 on the d20. My diplomatic attempts have failed on all but the most basic and simple level.
Yet, in a total of 10 rounds of combat, my diplomatic paladin has scored a hit and killed the enemy 10 times.
Using baseball as an analogy:
For 12 diplomatic ups at bat, I'ved struck out several times, walked a couple times, and maybe got a base hit once.
But for 10 combat ups, I've knocked the ball out of the park, every. . . single. . . time.
Ironic.
Quasqueton
Our current adventure is pretty heavy on the intrigue/social interaction side of D&D. We've had 3 very short combats in 3 game sessions.
For all of my Diplomacy checks so far (maybe a dozen), I have not rolled above a 9 on the d20. My diplomatic attempts have failed on all but the most basic and simple level.
Yet, in a total of 10 rounds of combat, my diplomatic paladin has scored a hit and killed the enemy 10 times.
Using baseball as an analogy:
For 12 diplomatic ups at bat, I'ved struck out several times, walked a couple times, and maybe got a base hit once.
But for 10 combat ups, I've knocked the ball out of the park, every. . . single. . . time.
Ironic.
Quasqueton
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