Irritating Munchkin tricks your Players try to argue.

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DocMoriartty said:


Well Tom is a well known brain dead twit so I figured his comments were along those lines. If you want to be stupid and join him then go ahead.

Odd that by your definition, about 85% of the posters commenting on the situation are "stupid".

Care to address my question regarding how many 5' cubes a medium-sized character occupies?
 

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Numion said:


I don't know where you're getting this - the rules talk about feet, not squares. It would be strange if some imaginary lines, that really don't exist for the characters but are just a help in visualising the gamem, lengthened characters reach.

If the had meant that 10ft reach really is 12ft reach, why didn't they write it so in the first place?

If you want to get technical then she wasnt 10 or 12 feet from him.

She had two squares of space in-between effectively though her being on the way meant these were not physically represented with minis.

So she was 15 feet away. Two squares equal 10 feet plus center of her square to edge of 2.5 feet and center of sorcerer square to edge of 2.5 more feet.

So maybe one of the geniuses here can explain to me how a sorcerer is going to hit someone who is actually 15' away with a spell that has a range of 10 feet?
 


BTW, one last point about the munchkin in question.

This sorcerer is a meta-game freak. He has repeatedly pursued invisible foes usign this logic.

"The kobold just turned invisible and then that door over there opened. That means he cannot have any actions left and must be stuck at the door AH HA!!!! I run over to the door and cast burning hands where the invisible kobold must be.

This of course is reinforced by his irritating habit of telling me any time someone opens a door that opening it was a partial action.
 

DocMoriartty said:


If you want to get technical then she wasnt 10 or 12 feet from him.

She had two squares of space in-between effectively though her being on the way meant these were not physically represented with minis.

So she was 15 feet away. Two squares equal 10 feet plus center of her square to edge of 2.5 feet and center of sorcerer square to edge of 2.5 more feet.

So maybe one of the geniuses here can explain to me how a sorcerer is going to hit someone who is actually 15' away with a spell that has a range of 10 feet?

Following Numion's lead --- what are these "squares" you speak of?

Seriously, though, how could she be 15 feet away?

From what has been posted:

1) The sorcerer you loathe is it seems, medium size. Let's say
he's 6' tall.
2) The evil enemy is (pressed up?) against the 18' cavern ceiling. Let's say her butt is around 17' up. (Was she flying? Spider climbing?)
4) If he, god forbid, reaches his hands up, his hands are 7' off the ground. Maybe he stands on tiptoes.
5) After which she's 10' away.

Now maybe she's actually ten and a half feet. Maybe she's nine and a half feet. The PC shouldn't be able to tell, frankly, that the ceiling is exactly 18' up, unless he's a dwarf.

Maybe he hits her. Maybe he doesn't. One thing is certain: saying you stand on tip-toes to try to fry the spellcaster powergaming on the f'ing ceiling ("I get exactly ELEVEN feet away from the PC, because I am a cheaty drow!") is NOT MUNCHKIN. I don't care if this player tries to talk you into letting him build a half-dragon troll that dual wields mercurial greatswords -- this particular act is just SO not munchkin it's not funny.

To conclude, I'm going to quote Orias's post, because it was so damn good it bears repeating:


Either have the character do some good explanation to how you prepares the spell & leaps into the air casting the spell, blasting the monster, or have an interesting description of how the sorceror casts the spell & barely misses, but the creature recoils from the heat & prepares to strike at it's assailant. D&D is supposed to be about having fun & making stories, not exact measurements. Unfortunately not many people understand this, & D&D in essence becomes a video-game stat based stale adventure.
 

DocMoriartty said:
BTW, one last point about the munchkin in question.

This sorcerer is a meta-game freak. He has repeatedly pursued invisible foes usign this logic.

"The kobold just turned invisible and then that door over there opened. That means he cannot have any actions left and must be stuck at the door AH HA!!!! I run over to the door and cast burning hands where the invisible kobold must be.

This of course is reinforced by his irritating habit of telling me any time someone opens a door that opening it was a partial action.

I'll concede that this guy is a dick if you concede that this particular act really wasn't that munchkin at all :).
 

Well, if we're just going to argue about one particular ruling in this thread, then I've got to agree with Dr M.

The spell says 10'. You can't squeeze 5 more feet out of it horizontally by saying "I run to the edge of my 5' square and then stretch my arms out as far as they go," so why would you get to stretch your arms out towards the ceiling? Just consider that the spell comes out of the center of your being, through your hands and onto your opponent.

As for the jumping, I probably wouldnt allow it because I have a hard time imagining the Wizard doing his somatic component while jumping. Maybe a Concentration check is they best solution here within the rules, but I might call for a Dignity check. ;-)
 

Storm Raven said:

"I wanna make a half-orc barbarian that's so huge he'd be a Large creature."

"We call those ogres, here are their racial adjustments. Make sure you account for the ECL."

Or my responce-- Sure no problem. It will cost you a feat

There is such a feat in Swashbuckling Adventures actually. Besides Humans can come almost that large, I say Why Not

I have noticed that most players will try to get what advantage they can, whenever they can

This isn't a problem to me as I have some easy recourses

1- I ask them not to take away fun from the other players

2- Bump up the monsters attacking them (and them only)

3- cut xp. It wasn't much of a challenge so you get less xp

these usually work fine. Besides I expect the players to win and laways have a pack up plan heheheheheheh
 


DocMoriartty after "not getting the joke" said:


Well Tom is a well known brain dead twit so I figured his comments were along those lines.

Nice cover.

It's true, though: I really am, in fact, brain dead. A vegetable in a hospital bed. Permanent brainlock. I type using my psychokinetic powers.

Originally posted by DocMoriartty after drinking too much coffee


If you want to be stupid and join him then go ahead.

But before you comment further read some of the freaking books so you know what they hell you are talking about.

Calling all stupid people: read the books, then e-mail me. I have a plan.
 

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