• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Is 3.x Your Favorite Version of D&D?

Is 3.x Your Favorite Version of D&D?

  • Yes

    Votes: 348 67.8%
  • No

    Votes: 165 32.2%

Psion said:
Yep.

D&D 3.5 is the one true edition. All others were prototypes. ;)
Another ditto.

The is the first edition of D&D that was set-up so that I didn't have to shoehorn the system to get it to do what I wanted.
 

log in or register to remove this ad

3E is definitely my favorite system. I like all the options, the fact that it takes alot of the rules arbitration away from the DM and actually empowers the players, and the campaign doesn't have to die at mid- to high- levels.

However, for me,

2E had the best campaign settings (including expanding on those from prior editions).
1E had the best adventures and overall "feel".
OD&D had the best "right out of the box" playability factor.
 

Yup, I'll agree too.

I'm more concerned that this thread has been here - what - 3 hours now and no sign of diaglo?

Are we having an ebola outbreak or something? :D
 

I voted yes, although I still have a fondness for First Edition AD&D. I rember going to a so called "1E" game in Gen Con last year and hearing "THAC0." (Yes I do know that THAC0 was invented in the waining days of 1E but to me it's not 1E unless you have the to hit tables right in front of you, along with the saving throw tables.)
 


Shade said:
2E had the best campaign settings (including expanding on those from prior editions).
1E had the best adventures and overall "feel".

I think I've said something similar a few times...

3e's glory is the rules
2e's is the flavor/fluff/settings
1e's is the adventures
 

Philotomy Jurament said:
Based on consistent and balanced rules, I'd give 3E the top slot -- no question. However, rules aren't everything, IMO. Based purely on "had the most fun playing 'em," I'd rank them like this:

D&D (classic)
AD&D (1E)
D&D (3E)
AD&D (2E)

What he said :)
 

Yup. Previous editions were great for their time, but always had certain things that rubbed me wrong.

Like non-weapon proficiencies. The simple fact that all of the huge mass of things a character could do got lumped down into 'weapon skill' and '...eh, not a weapon skill'.
 

Definitely least favorite.

I got the most amount of fun and gaming out of 2e. Of course, I never bought into the whole Skills & Powers and Player Option books, so that helped.
 


Into the Woods

Remove ads

Top