Flexor the Mighty!
18/100 Strength!
Yes it is! And I've been running D&D since 1983!


jasamcarl said:Oh and let me add....i wouldn't want to play with a GM who prefers to play with shoddy rules, just because that makes his fiat essential. That tells me that he does really want an interactive or gamist experience, but wants to dictate a story.
woodelf said:
Snip...
Frex, as a GM, i want less crunch not so that i have more power, but so that the players have more power. The more control over the course of the game the players have, the better the game. But the sorts of crunch that D&D3E is built out of deny power to the players.
BardStephenFox said:No it isn't and I have been running games since 1980.![]()
But seriously ...
Flexor, you are going through burnout right now. Do the rules have much to do with the burnout? In your thread, it sounds much more related to player apathy. But, do the rules also have some impact on this for you?
As I have posted above, I do not think the game is harder on DM's. I was one of the freaky guys that read all the 1st Ed books cover to cover. It is also not that unusual for me to use gaming books as before-bed reading. (And no, this isn't to put me to sleep with all the dry material. Sometimes it keeps me up later as ideas are generated. I just like reading DnD source material. I am a gaming geek.) However, I have not read any of the 3E books cover to cover. I hit sections that catch my eye. There are whole parts of the books that I haven't read. Yet, I have a pretty good grasp of the rules. (I am the rules guru in the group I play with. Though, I try not to be obnoxious about it.) To me, this seems to indicate that it is easier on the DM than previous editions.
Flexor the Mighty! said:
Now I put a winky and a tongue smiley in there, I was just kidding.
woodelf said:
That's a false dichotomy that is at the root of the crunchiness of D&D: the lie is that the power in the game is split between GM and rules, and lessening the influence one has necessitates increasing the influence the other has. You're missing the rest of the group. The real balance of power is a 3-way balance between GM, players, and rules. You can lessen the power the rules have, without increasing GM power, and without lessening detail, by increasing player power.
Frex, as a GM, i want less crunch not so that i have more power, but so that the players have more power. The more control over the course of the game the players have, the better the game. But the sorts of crunch that D&D3E is built out of deny power to the players.
BelenUmeria said:NOTE: This is not en edition wars thread. This thread is to discuss whether 3e is harder on GMs than players.
Also, please do not think that I am discussing my personal problems with this topic. I'd rather people had a discussion rather than just say..."duh, it's the posters fault, not the edition."
Lots of GMs seem to have these problems, so it is an obvious point of discussion. Too many people on these boards would rather land personal attacks than make a constructive argument. if you have something constructive to say, then please do. Advice is welcome.
Comments like find another system etc do not really fix anything.