dave2008
Legend
OK, what were these tools you speak of? It is hard to discuss if we don't know what we are discussing / comparing too.It's not that simple. Back in prior editions there were tools available to the gm that allowed them to force the players to rethink the standard strategies and balsnyce the costs of quickly shifting themselves into new ones.
I started with D&D / AD&D back in the 80s and I personally find I have more tools available to me in 5e. I have no problem making my players rethink strategies. In fact, we play 5e pretty much like we did in D&D / 1e AD&D