clearstream
(He, Him)
A few examples of contemporary TTRPGs that I would call special (not a complete list, just a few of those on my mind at this moment)
5th edition D&D
Torchbearer 2
Stonetop
Thousand Year Old Vampire
We are but worms
Artefact
And honestly, there are dozens of new and indie TTRPGs doing things that should rightly be counted "special". Maybe some intuit "special" to mean "more special". I don't think so. It's a description that can apply in different ways to different RPGs. A large number of indie TTRPGs in particular wouldn't exist if 5e hadn't expanded the audience. Many wouldn't be findable and therefore fundable by their intended audiences were it not for distribution platforms like Itch.
Should I therefore refuse to describe those indie games as "special" just because they couldn't have thrived without current cultural and commercial context? That seems to amount to one of the main lines of argument in this thread.
5th edition D&D
Torchbearer 2
Stonetop
Thousand Year Old Vampire
We are but worms
Artefact
And honestly, there are dozens of new and indie TTRPGs doing things that should rightly be counted "special". Maybe some intuit "special" to mean "more special". I don't think so. It's a description that can apply in different ways to different RPGs. A large number of indie TTRPGs in particular wouldn't exist if 5e hadn't expanded the audience. Many wouldn't be findable and therefore fundable by their intended audiences were it not for distribution platforms like Itch.
Should I therefore refuse to describe those indie games as "special" just because they couldn't have thrived without current cultural and commercial context? That seems to amount to one of the main lines of argument in this thread.