FTL
Anyone else remember the recent ado about one of Beetoven's symphonies being transmitted faster than light?
When a photon travels, its path is highly mobile, and it doesn't even remain a photon over the whole course. It changes into other particles, moving randomly.
The experimenters "speeded up light", transmitting the signal (IIRC) 4.5x C by passing the signal between two metal plates which were so close together that an electron could not be formed between them. By disallowing the photon to become electrons, the transmission of the information was made at greater than light speed!
So what?
So maybe magic (which we know is supposed to come from the Positive and Negative Material Planes) can be blocked by interposing some sort of whatsits (plates, needles, super-sub-micro-spheres, whatever) in a tiny, regular pattern too small to affect matter, but just big enough to prevent "mana particles" from forming...
Or then again, perhaps magic works by forming micro-wormholes to the Positive/Negative Material Plane, whereas an Anti-Magic Shell creates a field (anchored only at the edges) which prevents the formation of micro-wormholes...
I love to have PCs overhear Clerics, Mages, and Druids debating the current magical theories on such things! I do the same thing with scientists, in Sci-Fi games!
I have a "Ring of Ultimate Mundanity" in my games, though. It doesn't negate magic, it just creates a thin "film" around the wearer, disallowing magic to pass through it. Thus, the wearer can use his magic items, potions, cast spells on himself, and even be affected by weapons which penetrate the field, but can't cast spells at others, nor be affected by theirs.
Almost always, the first time a PC uses one, they forget to take it off before the Cleric heals them... This usually leads to consternation, but occassionally to confusion: "Huh? What do you mean the spell does nothing?" Sooner or later, they figure out that the ring has to be taken off!
As for the "Ring of Anti-Magic Field", there is no good reason why it cannot exist as a permanent magic item, if you like... It continuously casts Anti-Magic Field, WHEN IT OPERATES. Naturally, it suspends operation inside such a field, but upon leaving, casts another one...
Interestingly enough, tracking someone wearing one of these would be pretty easy, with a Detect Magic spell, as even "background radiation" of magic would be missing, for the duration of the Field spell!
If you want one in your games, go for it!