Meh, I look at it this way.
If Savage Wombat gets his way, then basically the rules are a big middle finger salute to any player who wants to play a non-classic paladin. Sure, we can house rule it, but, the rules are planting a big old flag that says, "Paladins must be LG".
If I get my way, the only players who get a big middle finger salute are players who insist that not only must Paladins be LG, but, any other version of paladin isn't really a paladin at all, and the core rules must reflect this and not present any options other than the classic LG paladin.
I'm pretty fine with the rules not supporting that very small group of players that are so wrapped up in "paladins MUST be LG" that they cannot accept differing interpretations of paladins even existing in the core rules. In fact, I'd go so far as to say that I'm perfectly okay with the rules giving that group a big middle finger salute and telling them directly that 5e is not for them. Anyone who is so wrapped up in a single interpretation of anything that they cannot even accept the idea that other options are being presented in the rules is not someone I really want to share the hobby with any more.
Druids and rangers have both survived the relaxation of restrictions. No one claims that CE rangers aren't really rangers. No one claims that non Neutral Druids aren't really druids. Paladins are no different.
I'd much rather empower individual DM's and give them options than stand on the wrongbadfun podium and declare to all and sundry that Paladins MUST be played a certain way.
Isn't it funny. 4e got absolutely castigated for making comments about how the game should be played. There are a plethora of posts completely crucifying 4e and the 4e devs for trying to plant the flag of how the game should be played. Yet, here we are, being told that there is only one way to play the game and anyone else who thinks differently is just wrong.
Options are a good thing. Variety is a good thing. People insisting on one true ways are a bad thing.