Lots of interesting thoughts in this thread, and more than I am quoting, but here's a few thoughts about some things and a question that I hope add to the conversation.
Oracular Vision said:
I lost interest in it when I learned it was not a mass-combat system. But the miniatures are very nice, and I do buy those.
I lost the interest also and haven't found that the value of the minis compared to the price was quite as easy to reconcile. They charge a bit more because of the addition of the game rules stuff they throw in and it curtailed my interest considerably.
trancejeremy said:
...you have to paint them...
This deters D&D players from buying them if they don't like painting at the outset but aside from MK, don't the other minis games require painting? I'm not a minis game player, though I do collect minis for D&D, so I'm not that knowledgeable in that area.
EOL said:
...since I occasionally want to run a mass combat with the PC's having rules for that might be nice. Lord knows I've tried to do it myself often enough.
There are a few companies coming out with rules along these lines. I'm wondering if the Epic level book will have any thoughts on a "quick and dirty" way to settle such combat. That would be very useful...moreso, IMHO, than a full, new set of rules for such events.
Number47 said:
The biggest problem with Chainmail is the cost of the minis. If they had produced it, and the cost of the minis was competitive with the cost of other minis the rules for the skimish battle simply would have been a bonus. It would have made me very likely to buy some, even though I don't know anybody who plays. Logically, many others would have done the same and suddenly we are playing Chainmail. Instead, I look at the price and say, "I'm not going to shell out nearly double the price for a mini so I can get some rules for a game nobody plays". Everybody else says the same, and nobody plays.
This sums up my feeling about this fairly completely except for the playing part.

I just don't have the time I wish to devote to another game. I'd have been happy with affordable minis that they also built a game around for those who wanted to play, but didn't raise the cost of the minis.
hong said:
Spot the grognard.
I'll bet that term is lost on more than a few of the younger ENBers, so in the interest in bridging the gamer generation gap...
http://members.aol.com/aemrich111/aemrich11/grognard.htm
And I know that gamers young and old all like a bit of gamer trivia!
