For me D&D had always been more of a game than a story.
Whilst there are story elements to D&D, the enjoyment for me comes from thriving within the boundaries and rules provided by the game.
Sitting around a camp fire is telling a story - that doesn't interest me because there's no bounds or challenges involved. Likewise "theatre of the mind" does not interest me. That's why D&D to me is always more game than story.
Even way back in the days of AD&D we'd use miniatures and grids to add that consistent bounded layer to D&D, to make it less story and more game.
Whilst there are story elements to D&D, the enjoyment for me comes from thriving within the boundaries and rules provided by the game.
Sitting around a camp fire is telling a story - that doesn't interest me because there's no bounds or challenges involved. Likewise "theatre of the mind" does not interest me. That's why D&D to me is always more game than story.
Even way back in the days of AD&D we'd use miniatures and grids to add that consistent bounded layer to D&D, to make it less story and more game.