MechWarrior: The BattleTech Role Playing Game. Three editions, all different between the others.Wik said:Is D&D the only game that does this? What other examples can you think of?
To be better, based on fan feedback.Wik said:And, here's the meat of the question: why does D&D do this?
jdrakeh said:Yes, the differences between 4th Edition Champions and HERO 5th Edition are numerous (notably, HERO 5th is no longer a superheroes game with notes for generica tacked on but, rather, a fully functional generic system with its own line of supers supplements).
Actually, there was a change in editions, it just wasn't written on the cover, like they do nowadays. AD&D 2 Edition was the first one to stop using "edition" in the usual sense.Glyfair said:but no real notice of the changes and certainly no edition change.
VirgilCaine said:Apparently, until GURPS 3rd edition, the game had little material on settings outside of the fantasy genre.
QFT.WayneLigon said:Most games that are still around in any form are late 3rd generation games that were designed from the get-go to be more flexible in many ways than D&D was. In essence they learned from D&D's mistakes, which is something D&D itself has only recently been allowed to do. On the whole they don't need major revisions because most of them 'got it right' to begin with. D&D is still trying to shed itself of past mistakes and cruft that has gotten in the gears, slowing things down. Shedding some of these mistakes is going to result in change. Unfortunately, the revision time has been so long that it's hard to do that. Now you have the power of nostalgia working against the changes that need to take place.
2nd Edition was released to cut Gary Gygax out of the royalties. In fact, the original AD&D game continued to be published after the release of 2nd edition because distributers were still ordering it.Glyfair said:2nd edition was released because people were moving away from D&D. There were many strong choices for alternate RPGs in the mid-80s. People saw major flaws in D&D and moved away from D&D (not always abandoning it, but often doing so). 2nd edition was an attempt to move the game forward and draw some of those players back.
JDJblatherings said:It is done for sales and so people stop biatching about the erratta in the rulebook.
Nikosandros said:(Well CoC got a d20 version, but the old game still exists).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.