Is darkness broken

AFAIK the rule seems to be interpreted as darkness trumps any other light source of any kind unless stated otherwise. Magical light in 4e isn't explicitly any more potent than a torch in that sense. Dispel Magic would work, and there are a couple of powers IIRC that actually state they will negate magical darkness.
 

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So there is actually nothing that will work in it.
Or everything. Or anything inbetween. It's a DM's call. Anything can work.

If I'm using an encounter involving darkness, I'll have some idea how it's supposed to work and if/how it can be countered. Ideally, the encounter area will include something that will allow the pcs to circumvent the darkness should they have problems dealing with it.
 

So there is actually nothing that will work in it.

What about True-Vision? Or is that just a power reserved for Gods
like Tiamat?

Thanks.

Truesight still requires line of sight and thus only lets you see through things like invisibility. Even ordinary darkness will stop it. Tremorsense OTOH is unaffected by darkness of any kind.

Its not as though NOTHING at all defeats darkness. Dispel Magic will remove it, as will IIRC a few other specific powers. Blind Fighting will negate a lot of its penalties too.

I think the point of 4e magical darkness was to give the PCs a tactical challenge, not to make them pop off their encounter frequency magic light spell. When even minor spells were daily resources it made more sense to let Light negate darkness of all kinds since selecting that spell took up a valuable slot. In 4e magical light is a cheap effect that is pretty easily produced every encounter.
 

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