Not the mechanics (which makes it nearly impossible to die unless you're crushed to -30 hp) but the principle of fighting until you drop for good. We faced that this past weekend when facing an army of 1000 soldiers trying to arrest the city's baron. Half of the party was hesitant and wanted to look at other options - my barbarian wanted to toss in and have at 'er.
"Uh, dude, you'll be killed," they said.
"I know," was my reply. "You don't actually think we'll live through this, will you?"
The players were shocked that I willing to send my character into battle and potentially die. Why not? Where's the thrill of playing if you know you'll always succeed? I hate reading novels and comics where characters keep coming back from the dead - it's the entire reason why I stopped reading comics. Without death, where's the danger? Where's the thrill? Without failure, there's no accomplishment in success.
But I seem to be in the minority. Or am I? Anyone agree with me here?
"Uh, dude, you'll be killed," they said.
"I know," was my reply. "You don't actually think we'll live through this, will you?"
The players were shocked that I willing to send my character into battle and potentially die. Why not? Where's the thrill of playing if you know you'll always succeed? I hate reading novels and comics where characters keep coming back from the dead - it's the entire reason why I stopped reading comics. Without death, where's the danger? Where's the thrill? Without failure, there's no accomplishment in success.
But I seem to be in the minority. Or am I? Anyone agree with me here?