JacktheRabbit
Explorer
Simple question really
Do we assume a certain level of familiarity from players and assume that when determining the level of challenge a party faces.
Here is an example. My 4th level party will be facing what they think is the big baddie tonight. After they kill him, TWICE, they will encounter the baddie that was pulling the big baddies strings.
The string puller is not any tougher than the party can handle but as one example the party sorcerer has already demonstrated openly that he throws around lots of magic missile spells. The string puller is going to have shield spell ready to offset this danger. Here is the twist, the string puller is a student of the far beyond and all of his spell are twisted. When he casts shield it will appear to everyone that he quickly ripped open a hole in reality that swallowed up the magic missiles instead of him being hit.
Everything else about the spell will be the same, it will have the exact same technical aspects but will visually look completely different and thus remove the familiarity of the spell and make the players completely unsure how tough this foe is.
Do you think it would be a harder encounter because of this and the party should gain extra XP if they win? I plan on doing this with every one of his spells, they will all be twisted in some manner and visually look different.
Opinions?
Do we assume a certain level of familiarity from players and assume that when determining the level of challenge a party faces.
Here is an example. My 4th level party will be facing what they think is the big baddie tonight. After they kill him, TWICE, they will encounter the baddie that was pulling the big baddies strings.
The string puller is not any tougher than the party can handle but as one example the party sorcerer has already demonstrated openly that he throws around lots of magic missile spells. The string puller is going to have shield spell ready to offset this danger. Here is the twist, the string puller is a student of the far beyond and all of his spell are twisted. When he casts shield it will appear to everyone that he quickly ripped open a hole in reality that swallowed up the magic missiles instead of him being hit.
Everything else about the spell will be the same, it will have the exact same technical aspects but will visually look completely different and thus remove the familiarity of the spell and make the players completely unsure how tough this foe is.
Do you think it would be a harder encounter because of this and the party should gain extra XP if they win? I plan on doing this with every one of his spells, they will all be twisted in some manner and visually look different.
Opinions?