Some of the weird unintended(?) side effects of the mechanics adopted by 'Story Now' games is that they tend to not produce stories, validate DMs that want to railroad, and empower power gamers. (Yes, I brought up all of that in the "Unpopular Opinions" thread. Take it up with me there if you are outraged.)
I've generally found your takes in the past to be interesting and generally reasoned.
But I gotta say, this statement, especially in regards to Story Now games not actually generating a story and validating GM railroading, rings false at every experiential level I've had with these systems.
A Story Now game generates at the very least the same kinds of "stories" as every other RPG -- connected scenes with shared referential qualities that can be recounted by the participants. Does it produce
deep, philosophical narrative with every turn of the dice? Of course not. But generally speaking, even if it only produces the same kinds of "standard" stories as every other RPG, I've found that there's often an extra layer of character
intent or
drive or
actualization within the story frames that is missing with D&D and Savage Worlds.
Can these same kinds of character intent / actualization be present in non-Story Now games? Sure! Of course they can. But Story Now games seem to push this element of character intent (and the resulting fallout of that intent) much more strongly. Probably because Story Now play resolution tends to emphasize character intent and broader scene-based resolution. Action resolutions tend to be spaced farther apart and "meatier" in PbtA play than a series of "I roll to hit, I roll 13 damage" actions repeated ad nauseam.
Second, I can't speak for any given GM's intent to railroad / produce desired outcomes for any given frame of play. But I can say in my time playing
Ironsworn as a GM, thoughts of railroading never crossed my mind. The entire loop of play points you away from it at every turn. If you're playing PbtA / Story Now as intended as a GM, your overall mindset/ethos/intent is literally 180 degrees and a continent away from railroading. Trying to railroad Story Now play would be roughly equivalent to trying to play basketball on a regulation 10 foot rim with croquet or bocci balls.
Can it be done? I mean . . . sure, I guess. But why would you bother? You clearly don't want to play basketball as it's intended to be played.
(As to the last point, whether Story Now works for power gaming or not, I simply don't care.)