I don't know how the sales of PF2e are actually doing. We have all sorts of opinions in this thread.Is there anything to be agreed upon here concerning PF2? Assuming I'm acting in good faith and would like to see Paizo succeed, when I comment that it seems to me that things could be improved (at least to me and those like me), what are things the community could do to help?
I'm volunteering to run a virtual game for new players to show off the system and dispel my own negative first impression. I'm trying to engage the community into some positive discussion.
I don't say throw out the whole system, but maybe there's a better (more newbie friendly) way of presenting it? Maybe there's hope for more quality 3PP material?
So how do you do it? I think if those who like the system do nothing, it's not going to get the needed traction without word of mouth.
Systems that are a big departure from the previous editions (4e, WFRPG 3E) need fan buy-in, or we see what happens. I don't think Paizo has the resources to weather an equivalent of 4e.
Some of them really do not seem as trustworthy as others (for example, the guy suggesting that Paizo is non-profit because the rules are also available online with their approval...stuff like that just makes me say...really? you want me to take that seriously??).
Others are worth considering. Appearances seem to indicate that sales of PF2e may be down from what PF1e had been from what I have read with actual evidence in the various threads on these subjects...BUT (and that's a big BUT) Paizo itself has had some things that they've stated over the past few years on the subject (and where some of my items regarding their focus from AP to game rules have come from...though I don't really want to go through the trouble of finding the actual quotes and then posting the links here).
From what I can tell from Paizo is that they are not doing so badly. I recall a few years ago (I think it may have been right near where they were deciding to end 1e) that they had said that they were doing pretty well with sales. That the D&D 5e popularity had raised the sales of ALL RPGs including theirs, and while it may seem that they were doing worse in comparison to D&D sales, in truth, their own sales were up and they were doing better and selling more than before.
I have no idea if this applies to 2e, but it could be a similar thing has happened. If Paizo had 2 million sales (a number I came up entirely at random, it has no basis in reality, it is only being used as an example) vs. 3 million in D&D sales...they were doing pretty good. Then, when D&D has 15 million sales...that's good for Paizo. Now, some of those D&D sales are interested in other systems and buy Pathfinder as well. This means that Paizo now has 5 million sales. This is over 2X what they sold before. However, compared to D&D, percentage wise it is only 1/3 where as before they had 2/3 of the percent. To an outward eye it may seem their sales have decreased, but in truth, even if the share of the market has gone down to the enormous jump in market size, they are doing better than they did before. This is just an example to illustrate the idea of what I understand Paizo said how they were being affected a few years ago...the numbers are nonsense that I put here, but hopefully the idea is understood.
Once again, no idea if this has extended to 2e (I think this was said in reference to 1e a few years back), but if it has continued in that same trend, the overall percentages may be deceiving in regards to how well they are actually doing with their sales numbers.
It could be worse, or may be better, I don't know, but just something that I've heard (actually, it was more like read about...but I think you get the idea).