Elder-Basilisk
First Post
Was it brutal? Yes.
Was it necessarily evil? No.
Was it consistent with a character who's on the LN side of LE? Absolutely. (And the character might even have enjoyed it).
Might the actions have been consistent with non-evil or even good characters? Probably. You had a villain who was not going to surrender or allow himself to be bound. There are three basic choices: kill him, let him go, beat him unconscious. The last choice may be brutal but that doesn't mean that it won't be employed by good characters.
Should your character invest in some masterwork manacles with a good lock? Yes. (You can beat a foe unconscious but you can't predict when he'll wake up so you still need a good means of holding him and unless you have good use rope skills, masterwork manacles are a good way of doing that).
A really evil character might have done the same, tortured him for information and then killed him and used speak with dead to confirm the information.
Another evil character might have simply killed him and used Speak With Dead on his corpse because you're more likely to get accurate answers that way.
And both of these evil characters would have mutilated the body and left it somewhere that other fire knives and assorted low-lifes would see it and get the "don't f@$# with us" message.
Was the squeamish CG bard justified in leaving the party over this. Probably. Then again, there are all sorts of characters who don't really agree enough to adventure together. You just finally encountered a situation that made this clear to your group.
Was it necessarily evil? No.
Was it consistent with a character who's on the LN side of LE? Absolutely. (And the character might even have enjoyed it).
Might the actions have been consistent with non-evil or even good characters? Probably. You had a villain who was not going to surrender or allow himself to be bound. There are three basic choices: kill him, let him go, beat him unconscious. The last choice may be brutal but that doesn't mean that it won't be employed by good characters.
Should your character invest in some masterwork manacles with a good lock? Yes. (You can beat a foe unconscious but you can't predict when he'll wake up so you still need a good means of holding him and unless you have good use rope skills, masterwork manacles are a good way of doing that).
A really evil character might have done the same, tortured him for information and then killed him and used speak with dead to confirm the information.
Another evil character might have simply killed him and used Speak With Dead on his corpse because you're more likely to get accurate answers that way.
And both of these evil characters would have mutilated the body and left it somewhere that other fire knives and assorted low-lifes would see it and get the "don't f@$# with us" message.
Was the squeamish CG bard justified in leaving the party over this. Probably. Then again, there are all sorts of characters who don't really agree enough to adventure together. You just finally encountered a situation that made this clear to your group.