I don't want to just kick someone out since they annoyed me, and he's my twin, so I can't really do that without an immense backlash. The dragonborn at the end of last session said that he was looking forward to the fight as well.
I'm just really stuck.
Maybe it’s time to start over from scratch with a new campaign, a clean slate, so that everyone gets a fresh start, you’re not dealing with hold-over weirdness from the previous DM, and nobody can complain about previous favoritism.
I'm confused. If your brother is so concerned about being powerfull, why did he turn his Artificier into a (essentially) magical horse.
Little-cited Corollary: No gaming advice is better than bad gaming advice.No gaming is better than bad gaming is the only advice I can give you.
This would be a good option as well. Maybe let the players vote on if they want to do a semi-reset like this or start completely from scratch.Mate they're lucky im not DMing.
I would have made them redo their PCs with point buy as 13th level PCs with drastically reduced magic items- 1 rare, 1 very rare and (1 uncommon, or 5 potions of healing) each.
Theyre all packing legendary items (multiple ones) and god knows what else the prior DM let them do.
And the Ki riin thing would never have happened. He can be a ki rin but I don't allow the shellcasting trait with polymorph so it would be pointless.
This would be a good option as well. Maybe let the players vote on if they want to do a semi-reset like this or start completely from scratch.
I think @The Green Hermit was thinking of letting them decide between starting over or soft-resetting. I can see players preferring a clean slate to radically changing the characters they've been playing.Vote?
It's 'accept this is the way it's going to be, or I am not DMing.' Then pick up the TV remote, turn on Family Guy and let them decide what to do next - agree to your terms, or watch TV with you.
You have to be firm at times with your players. Its a fair request by a prospective new DM taking over a campaign.
I wouldnt complain as a player, and as a DM I would be wary of a player that argued against it, likely not entertaining such arguments for very long.
If both options are acceptable to the DM, then yes, let them vote. Player buy-in is important.Vote?
It's 'accept this is the way it's going to be, or I am not DMing.' Then pick up the TV remote, turn on Family Guy and let them decide what to do next - agree to your terms, or watch TV with you.
You have to be firm at times with your players. Its a fair request by a prospective new DM taking over a campaign.
I wouldnt complain as a player, and as a DM I would be wary of a player that argued against it, likely not entertaining such arguments for very long.
Exactly. At the same time, though, they may be more invested in the storyline than in their particular characters.I think @The Green Hermit was thinking of letting them decide between starting over or soft-resetting. I can see players preferring a clean slate to radically changing the characters they've been playing.
I agree that high-level play requires a lot of trust between the players and the DM. I'm running a campaign where the PCs are 14th-level, and I'm having a blast with it (and so are the players) but I wouldn't want to start there, and it absolutely wouldn't work without mutual trust (and unresolved story lines).I think it would be a bad mistake to try and salvage this campaign in any way. A 13th-level campaign is insane even if you strip away all magic items; just the native abilities of the PCs, particularly the spellcasters, results in high-octane craziness. Running such a game requires the DM to make a ton of judgment calls, and that in turn requires a lot of trust between players and DM. That trust clearly does not exist here.
I'm on the fence about whether it's worth even trying to salvage this playgroup. But if OP is determined to try, they should absolutely start fresh at a much lower level. 3rd would be my recommendation.
The Artfificer moaned that with his passive he would have been able to see them(didn't actually say if I had rolled stealth), but I thought that since these devils had the sole purpose of getting the jump on someone, they would know how to hide from people. Is that my fault for making a wrong call? Naturally I'm biased on it., and would love to hear your opinions.
How do I solve the definitely deadly encounter they are in.