Pathfinder 1E Is Pathfinder going to slow down?

But if you look a couple posts above, my group doesn't really allow electronic devices in our game table. As mentioned I have brought a laptop for GM use, but they rallied against me bringing it anymore - it heats up the area around it too much. So no laptop allowed - no electronic friends.

Then you got to lug a ton of books with ya. Not sure what to tell ya if you allow your players to say you cannot use electronics. Even just a tablet or Ipad will help you out significantly during game time.
 

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All books sit on the bookshelves, right next to the GM's seat - all of them, and an extra Core book. I only need to lug my dice and character sheet. It would be stupid to have a no electronics rule if you didn't already have all the books you need in the first place.
 

Then you got to lug a ton of books with ya. Not sure what to tell ya if you allow your players to say you cannot use electronics. Even just a tablet or Ipad will help you out significantly during game time.

Well, many people game in their homes. No lugging required
 

Some of us haven't even fully embraced Pathfinder until recently. My tabletop group stuck with 3.5 for nearly 7 years. It was only a few months ago that we decided to make the switch to Pathfinder. As the GM for our group, the thing that eventually sold me on the product line was the top notch PRD. Making all of their rules open source was a brilliant master stroke that just makes running and prepping for games incredibly easy. It was a huge design improvement over the 3rd edition open license. I don't own all the books, but I can quickly reference whatever my players are using on my laptop. It's amazing. I have been pleasantly surprised with a lot of other PF products: their miniatures, map packs, and other game aides. Because of the PRD, I admit I haven't invested much in the rulebooks. But I have been a huge fan of Paizo ever since they took over the Dungeon magazine and Dragon magazine; I was sad to see them go. Replacing them with monthly AP releases has helped ameliorate my feelings about that a great deal. They also kept a lot of the great talent such as Erik Mona and James Jacobs to develop stuff which was fantastic. I think the brand will endure for years to come and may one day be looked back upon as the true inheritor of the D&D legacy. It will be difficult for WotC to recoup their losses after the cluster**** which was 4th edition, no matter how good of a game D&DN is.
 

It will be difficult for WotC to recoup their losses after the cluster**** which was 4th edition, no matter how good of a game D&DN is.


Ah. Edition warring and skiting the language filter at the same time. How inventive an invective. How original, interesting, and insightful.

How about we keep the conversation civil from this point on, hm? Thanks, all.
 

Sorry if I was out of bounds. I honestly wasn't trying to start an edition war or inflame passions. From an objective business standpoint 4e weakened the brand. Truth be told I have no hate for 4e. But it is easy to see that conventions and game days these days are dominated by PFS and not 4e D&D campaigns. I've been to a great many conventions where D&D can barely manage to fill two tables while PF games fill more than half the room. And judging by the bulletin board at my FLGS and sites like Pen & Paper Games, there are vastly more people playing PF than any other game.

But my main point is that PF took what was probably the most compelling thing about 3e, the OGL, and made it better. It isn't just their core rules which are open source. All of their rules are open source. And as the Bard would say, therein lies the rub. Paizo can continue to sell their trademark adventure paths and the investment cost for the new player is only the cost of the adventures as all the rules are readily available to him online. The new player needn't play catch-up to the veteran players who have been with PF from the start by dumping a huge load of cash on a bunch of rules books all at once. All the rules are available for free which significantly lowers the entry barrier to the game, something many other RPGs have struggled with in the past.
 

To some people, Pathfinder may be going too slow. At the tail end of 3.5, some people were complaining how much unexplored ground there was.

The Pathfinder rules are only there to support the adventure line. People seem to have an endless desire for more adventures so they should be okay.

Well, if you get sick of buying Pathfinder RPG books, you can buy the Pathfinder adventure game, the deckbuilding game, the comic, the minis, the MMORPG; am I forgetting something?
 

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