Thomas Shey
Legend
We've been told, point-blank, that active testing did not occur beyond level 6--just far enough to test the most basic of scaling elements and no further (e.g. level 6 is when you first get iterative attacks, when you get your third level-based feat, etc.) So no need to maintain it, it's simply true. 3e was very minimally-tested, and that's a big part of why it goes off the rails so quick--and why E6 and such exist. They're part of the levels actually playtested.
This appears to be very much the problem that happened with the Dragon Age RPG and that haunted the AGE system for more than a little while after it (it appears from my reading of Fantasy Age 2e that probably at least most of the worst culprits have been addressed over time since something like six more iterations of the rules system happened between now and then) was because as an artifact of the way the game came out, the first five levels were probably pretty thoroughly playtested, and the 6-20th levels far more minimally. Unsurprisingly when I ran the game people (including me) liked it a fair bit up through the first five levels and then problems with the system progressively blew it up.


