Didn't 3.5 have the "half turn" surprise round, or was that 3E? While amazing for spellcasters that seldom move unless they have to, it sucked for martials (kinda like the whole edition). AD&D was often a game of rocket tag too, since HP were much, much lower and you had little control over your initiative modifier.Surprise was huge in 3.5, not only because of Rogues, who could deliver massive sneak attack damage, but in general, due to how much you could get away with if you got to go first in general after awhile. High level 3.5 battles were called "rocket tag" for a reason.