Vymair
First Post
Buddy of mine just started playing an Illusion Specialist in a campaign we just started. I've always thought that Illusionist were great characters, but of all the spells in D&D, the illusionist and the DM have to be on the same page. Illusions are the great test of DM flexibility and judgement and therefore require more trust/understanding on the part of the player and the DM.
It's safer to play an evoker, no one argues about what a fireball does. But when you create an illusion, DM's subjectivity comes into play. You can have the greatest idea for a cool illusion and if your DM decides that its not believable, those saves just got really ez. For better or worse, I think this is one of the reasons players avoid illusionists.
It's safer to play an evoker, no one argues about what a fireball does. But when you create an illusion, DM's subjectivity comes into play. You can have the greatest idea for a cool illusion and if your DM decides that its not believable, those saves just got really ez. For better or worse, I think this is one of the reasons players avoid illusionists.