Dannyalcatraz said:
As for why the shadow spells are a sorcerer's friend, it is because rather than be limited by the the couple of spells he ACTUALLY knows, he can simulate almost any spell he has witnessed being cast. Thus, a sorcerer with shadow evocation can affect creatures immune to fire, lighning, cold, etc., wheras his buddy who has Fireball or Flame Arrow as his main 3rd level attack spell is going to be useless when facing that 21HD Flame Elemental the dumb fighter just released...
Like I said, Shadow Evocation, MAYBE I can understand for the versitility aspect. But why shadow conjuration? Conjuration spells are not that versatile. Oh sure, Summon Monster is versatile in and of itself... But why not just get the Summon Monster spell?
Testament said:
Shadow conjuration is devestating. Try conjuring a huge fiendish centipede, or a Giant stag beetle with it sometime.
30 ft above the enemy's head.
Arrggg... It's a fourth level spell! You can do that with a third level spell called Summon Monster III. Why not summon 1-3 actual huge fiendish centipedes 30 ft over the enemy's head by using Summon Monster IV?!?!?!? If you put Mr. Illusionary centipede 30 ft over the enemies head, it would lose it's SIX hitpoints in the fall and immediately disappear.
You guys aren't getting what I'm saying.
Look at the spells you can cast with Shadow Conjuration:
1st Level -
Grease: Can be done, but do you really want to sacrifice a 4th level spell for it?
Mage Armor: Illusionary armor... Hmm... so if the enemy doesn't realize he actually hit you does it hurt?
Mount: You can make other people imagine you have a horse! Yay!
Obscuring Mist: Again. 4th level spell slot.
Summon Monster I: Probably not, unless you like badgers.
Unseen Servant: An invisible illusion? That pretends to get things for you?
2nd Level -
Acid Arrow: Maybe okay if you've gotta face a troll. Otherwise, no.
Fog Cloud: Wow. Fog. No.
Glitterdust: The blinding is useful... The outlining of invisible creatures with dust that isn't there seems a little wonky, but okay...
Summon Monster II: Why II when you can III?
Summon Swarm: Could be useful.
Web: Definitely Useful.
3rd Level -
Phantom Steed: Now you can pretend to have a horse for longer!
Sepia Snake Sigil M: How often do you get to use this spell? Really?
Sleet Storm: Semi-weak.
Stinking Cloud: Probably the spell most used other than summons.
Summon Monster III: Paydirt.
So Shadow Conjuration let's you choose between:
1) Summon Monster III
2) Stinking Cloud
3) Web
4) Summon Swarm
5) Glitterdust
Glitterdust, Web, and Stinking Cloud give saves on their own... So they're great if
you're opponent fails a Will Save for the illusion, and the spell's save also. Any summons only have 1/5 hp!
This is what someone gives up picking Summon Monster IV for?
THE SPELL IS CRAP.