IMHO it's exactly as unreasonable as putting a 12 in your primary attack stat, or deciding your warrior will always fight with an improvised weapon.
Bull that is not even close...with a 16 start and +1 at 4th 8th 11th 14th 18th 21st 24th and 28th, and a magic item of within 2 levels of you, the character is pulling his own wight plane and simple...
a 12 starting stat is always from level 1- level 30 behind the curve...a 16 is the requared min stat for viability in most cases (sometimes you can drop to a 15 starting)
It's my opinion that 4e design has consolidated around the assumption that every PC will take those feats. I've shown a Racial power example in this thread already.
bull I will show you race feature right now... Dragon breath weapon from dragon born...
It's my opinion that some options are too good to reasonably pass up. These too good to pass up options include:
- Starting with at least a 16 (post-racial), usually an 18 (post-racial), in your primary attack stat
- Fighting with an appropriate weapon or implement for which you have proficiency
- Choosing level-appropriate magical gear
- Not voluntarily wearing a blindfold
- Taking Expertise before mid-Paragon tier
well if you tried to tell almost any player I know that your would be asked to leave the group very quickly...it is not your place to tell ANYONE what is or is not right for there character...and guess what we still kick but ont he battle mat with out your prereqs...
Example effective character from IN PLAY: a 19th level fighter with a 21 str with a +2 oath blade Longsword, and +3 hide armor... he had no expertise feat, but he was a 1 handed weapon talent and a kensi...so he had +2 from 'other sources'... and he had a magic bow, a really cool cloak, and like dozens of wondrus items to play with... and He very rairly ws droped, and he hit all the time...in fact in our 17th level last fight (one that boosted us to 18) he held two elites on him well the rest of us handled a third eilte and a dozen minons...
he was hitting more often then anyone except the ranger... and he had the lowest attack bonus in the game.
edit: to be fair I probly remember him hitting more then he did since his big thing was Mark, -3 to hit other targets, and a follow up attack that was way over the top ( 22 wis, and a feat that let him add it to attack...and marked scurge)