My oldest son is 6 years old, and I'm considering trying to start up a game with him. Most of the systems I own are fairly complex, and I want him to be able to focus on the story and having fun rather than becoming overwhelmed by complicated rules and options.
I started with Basic, and I remember it to be a pretty simple, open-ended game that might be just what I'm looking for. Of course, I purged my ancient, beat-up copies of the Basic/Expert rules in my last move, so I need to get some more rule books. Is the D&D Rules Cyclopedia a worthwhile investment for my purposes? I've looked through used bookstores and the FLGS for a hardcopy, with no luck. E-Bay only rarely has a copy, and it's usually priced at $50+, which is at the very top of my price range, so if it's not a great fit for what I'm looking for, I'll probably look at another option.
When I ran a simple teaser game with my son in one of the Goodman Games modules, he seemed to be pretty intimidated by the combat and kept saying "Let's go over to the other valley and explore something different". I'm an old "let the dice fall where they may and challenge the players" kind of DM, so I think I'll need to seriously adjust my play-style if I want him to stick around for more games
I started with Basic, and I remember it to be a pretty simple, open-ended game that might be just what I'm looking for. Of course, I purged my ancient, beat-up copies of the Basic/Expert rules in my last move, so I need to get some more rule books. Is the D&D Rules Cyclopedia a worthwhile investment for my purposes? I've looked through used bookstores and the FLGS for a hardcopy, with no luck. E-Bay only rarely has a copy, and it's usually priced at $50+, which is at the very top of my price range, so if it's not a great fit for what I'm looking for, I'll probably look at another option.
When I ran a simple teaser game with my son in one of the Goodman Games modules, he seemed to be pretty intimidated by the combat and kept saying "Let's go over to the other valley and explore something different". I'm an old "let the dice fall where they may and challenge the players" kind of DM, so I think I'll need to seriously adjust my play-style if I want him to stick around for more games
