Size, as we understand it, gives modifiers to
* Hide checks
* Attack rolls
* Armour class
* Grappling checks
It was a pretty neat innovation of 3e. However, six years in, is it a failed innovation?
My feeling is that it is a problematic modifier. It creates a hidden modifier to rolls that causes problems when making accurate stat blocks, and the effects of size are actually doubling up on the ability scores in any case.
Certainly, the Grapple check modifier is of such a magnitude to make being grabbed by a large creature (often of high strength in any case) no contest at all, and ends up making some monsters much tougher than they should be.
I'd like to see it gone altogether. I don't think what it adds is significant enough for it to stay. The more important feature of size - that being reach and base size- should remain, of course.
Cheers!
* Hide checks
* Attack rolls
* Armour class
* Grappling checks
It was a pretty neat innovation of 3e. However, six years in, is it a failed innovation?
My feeling is that it is a problematic modifier. It creates a hidden modifier to rolls that causes problems when making accurate stat blocks, and the effects of size are actually doubling up on the ability scores in any case.
Certainly, the Grapple check modifier is of such a magnitude to make being grabbed by a large creature (often of high strength in any case) no contest at all, and ends up making some monsters much tougher than they should be.
I'd like to see it gone altogether. I don't think what it adds is significant enough for it to stay. The more important feature of size - that being reach and base size- should remain, of course.
Cheers!