Herremann the Wise
First Post
Because the authorities will let a bar room brawl slide, as long as everyone sobers up. A murder or maiming however is a completely different kettle of fish. The main issue here is that using lethal force is perhaps too often allowed without the reprecussions of such acts being first or foremost in the player's and thus their character's minds. The thought of leaving behind a future threat is usually enough for a player to say "ah bugger it, let's just kill him and take his stuff... dead men don't talk". This is fine in some games but obviously not in others. Where player's need to be cautious in town, fisticuffs are going to be more of an option.Why go for an elbow to your foe's chest when you can slice 'em with your longsword?
Aside from that, I think if you mechanically make it more effective than what it realistically would be, you're arsing things about. However, perhaps the rather distinct penalties for unarmed combat could be scaled back a fraction.
Best Regards
Herremann the Wise