Like others, I miss the Gem dragons from previous editions of D&D. While it would take time, I feel they could be faithfully ported over to PF by comparing the D&D versions of the Chromatics and Metallics and what changes were made to them by Paizo, then apply the same method to the Gem dragons.
But here is a different point: It's always seemed odd to me for the evil batch to be abstract colors and not some kind of valuable physical substance like the good or neutral batches (i.e. metals or gems). I feel it should be all one (colors) or all the other (substances). Alternately, the evil batch of dragons might be terrain-based--"terrestrial dragons":
(just-for-example names)
black - marshes/swamps - "Bog Dragon"
blue - warm deserts - "Sand Dragon"
green - jungles/rain forests - "Jungle Dragon"
red - mountains/volcanoes - "Magma Dragon"
white - tundra/glaciers - "Frost Dragon"
And there might be evil dragons which dominate other terrains...steppes, archipelagoes, deep sea, rivers, etc.
There's nothing inherently valuable about land other than breathing room, construction materials (rock, mud, etc.) living things that grow on the land which yield food or raw materials (lumber, livestock, etc.) and the useful minerals that can be mined from the land. Precious metals and gems come out of the land but aren't generally thought of as 'alive' like the others, but metallic and gem dragons can change that. Or does this stray too close to the unique flavor of linnorms?
But here is a different point: It's always seemed odd to me for the evil batch to be abstract colors and not some kind of valuable physical substance like the good or neutral batches (i.e. metals or gems). I feel it should be all one (colors) or all the other (substances). Alternately, the evil batch of dragons might be terrain-based--"terrestrial dragons":
(just-for-example names)
black - marshes/swamps - "Bog Dragon"
blue - warm deserts - "Sand Dragon"
green - jungles/rain forests - "Jungle Dragon"
red - mountains/volcanoes - "Magma Dragon"
white - tundra/glaciers - "Frost Dragon"
And there might be evil dragons which dominate other terrains...steppes, archipelagoes, deep sea, rivers, etc.
There's nothing inherently valuable about land other than breathing room, construction materials (rock, mud, etc.) living things that grow on the land which yield food or raw materials (lumber, livestock, etc.) and the useful minerals that can be mined from the land. Precious metals and gems come out of the land but aren't generally thought of as 'alive' like the others, but metallic and gem dragons can change that. Or does this stray too close to the unique flavor of linnorms?
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