Terath Ninir
Yog Sothoth loves you
I've never played an enchanter in any version of D&D. Spells that have no effect on a save are, in my opinion, useless -- especially with all the DMs I've had over the years whose NPCs make their saving throws suspiciously often.
But I've been vaguely wondering -- is there any way to make a character that using enchantment spells and have them be a viable character in 3e? The best thing I've come up with so far is to start off with a cleric with the Domination (from Complete Divine) and Tyranny (from Complete Warrior) domains. You get Spell Focus (Enchantment) for free (which is good, because it's not worth a feat slot) and a +1 save DC on all (cleric) compulsion spells you cast.
After that, I'm stuck. Obviously, you'd want Greater Spell Focus, but your save DCs will still be pathetically weak. I have no idea where to go from there, though. And no clue how to do an arcane version.
My munchkin skills are of no use on this one -- possible because I'm so biased against the concept. Help!
But I've been vaguely wondering -- is there any way to make a character that using enchantment spells and have them be a viable character in 3e? The best thing I've come up with so far is to start off with a cleric with the Domination (from Complete Divine) and Tyranny (from Complete Warrior) domains. You get Spell Focus (Enchantment) for free (which is good, because it's not worth a feat slot) and a +1 save DC on all (cleric) compulsion spells you cast.
After that, I'm stuck. Obviously, you'd want Greater Spell Focus, but your save DCs will still be pathetically weak. I have no idea where to go from there, though. And no clue how to do an arcane version.
My munchkin skills are of no use on this one -- possible because I'm so biased against the concept. Help!