Storyteller01
First Post
'allo folks. I was looking into making a witch for my next game, when I noticed something.
her specialty would be poison/potion making, but how would I approach it? I finally decided on the skills Knowledge (Nature), Profession (Herbalist), and Alchemy. But there were so many other options! Craft (poison), the Poison Use feat, multi-classing!!
Now, given how prolific poisons are, these options allow just about any character to make poisons, which can be good or bad. Has anyone else run into a similar situation? Do you think it's for the same reason?
her specialty would be poison/potion making, but how would I approach it? I finally decided on the skills Knowledge (Nature), Profession (Herbalist), and Alchemy. But there were so many other options! Craft (poison), the Poison Use feat, multi-classing!!
Now, given how prolific poisons are, these options allow just about any character to make poisons, which can be good or bad. Has anyone else run into a similar situation? Do you think it's for the same reason?


