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Is there too much cost disparity between DM's and players?

I was recently thinking about the cost disparity that exists between the DM and players in D&D. It may be different for other groups, but in my group, where I am the DM, I have easily spent many, many times more on our game than than the rest of the group combined.

We are currently playing a 3.5E campaign. I own all the core rulebooks (plus an extra PHB), all of the Complete books plus at least another 20 hardcover books. That just covers the WotC 3.5E books. There's also 50+ copies of both Dungeon and Dragon magazine. On top of that there are 50+ 3rd party books, boxed sets and adventures as well as accessories like D&D pre-painted minis (a couple of thousand), dungeon tiles, flip mats, combat pads, etc. Let's not even get into the number PDF's!

Cost-wise I have easily spent several thousand dollars on RPG products over the last 10+ years. Obviously not every single product is used in the current campaign or the one we just finished, but a fair proportion of it is. My players, on the other hand, have spent hardly anything. Out of my 5 current players, only 3 of them even own a PHB! Now in fairness, one player only just joined the group, and has never played D&D before.

But still, their "buy-in" from a financial perspective is miniscule. One of my players owns the 3 core rulebooks, about half a dozen other WotC 3.xE books and a hundred or so D&D pre-painted minis. Another player has the core rulebooks, and a handful of other WotC 3.xE books.

Now I'm not complaining about my personal expenditure on RPG products. I purchased all of those books, minis, etc. because I wanted to. I didn't buy any of them simply so my players could have access to them. I wanted them for myself. Having said that, I certainly let my players use my books when we game (we play at my house), as I want my books to be used, not just sit on the shelf collecting dust.

The way that D&D is set up though, it seems that the DM is assumed to wear a lot more of the financial burden. Even at a very base level, the DM is expected to buy 3 books (PHB, DMG and MM), whereas the players only have to buy the PHB.

I know that some gaming groups try to share this cost amongst the group, especially for more costly purchases that the whole group will use. However, this doesn't work for all groups. In my previous group I asked about everyone chipping in to buy an extra copy of the PHB as there were only 3 copies at the table between 5 players and 1 DM. Several players baulked at the issue, despite the fact that it would have worked out to about $7 per person. This was a group of employed people aged 25-35, so $7 wasn't exactly a huge amount.

So what do you think? Does the way D&D is set place too much disparity between the DM and the players in terms of cost? How is the cost spread in your group?

Olaf the Stout
 

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Yes & no.

Yes because the drive to be a good DM often gets you to purchase more books that have content that you can use to make the game more fun.

No because, beyond the core 3 books, not a bit of it is required.
 

Its one of those things in which I'm not sure you can design the game differently to make the cost more equal.

But players should in all reality chip in money.
 

Depends on how you DM, I DMed my first 3.5ed campaign with nothing but the SRD and the second with nothing but the d20 Conan core book. Of course not all DMs spend so little, but it's certainly possible to play years and years of games without the DM spending nearly anything.
 


I'm more the opposite, I tend to think RPG players shouldn't be expected to spend any money for a specific game, though it's reasonable to expect they have some dice, pencil & paper etc. Ideally it would not be necessary for players to buy a rule book.
Parity of expenditure results in an expectation of parity of esteem, which is a bad thing in my book, I think traditional RPGs work best when the GM is clearly in charge.
 

Seems like that must depend on the game since many games exist complete in a single book. Some even explicitly allow a PDF to be shared between all players at the table.
 
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No. The number of books needed is small, and players only need to buy one or two books.

In 4e, with the free offline character builder, players can have any book up to 2010 or so plus Dragon Magazine. It never occurred to me how much of game balance was based on players being unable to afford books before! It makes the demand that players have the book rather meaningless, but at least the player can't complain they bought a book and then the DM won't allow them to use it, as they paid nothing for it.
 

No, it's your choice to buy the books. When I'm a player or a DM I always buy more books then anyone else in the group because I choose to.
 

Yeah, I'm not really seeing it.

Most splatbooks are targeted at players first, because there's potentially more buyers in the "player" market than "DMing".

I have spent more than some of my players, but that's been by choice, not any assumed obligation.
 

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