Tinker Gnome
Adventurer
Okay, first things first. I am DMing in the Forgotten Realms, although none of my players mind if i mess with it a lot. Here are the PCs
A Drow of a custom class
A tiefling Fighter/Rogue
A Halfling Paladin of Lathander
A Dwarven Monk(who was not at the last game)
Here is my plot, the Dwarven Monk was captured by Drow, sold to some Lizardmen, who were going to sacrifice him, but a creature from the stars(explained later) took him away and replaced him with a Doppleganger follower of its. The creature from the stars is actually an alien whose ship crashed on the realms long ago. The Dwarf is currently held captive in his ship. He came to study the foce known as magic in the realms, but while he was circling the planet, his ship had a malfunction and crashed. He also came to investigate their kin that they had sent to the planet(Dopplegangers). He has found that the enviorment is poisonous to him, but his kin have adapted. Next game the PCs will find his ship.
Now here is my dilemna, I do not want to railroad them, but I am going to have everything on the ship be vastly more powerful than them, and the aline doppleganger will capture them and have them go retreive a magical item(Of my creation) for him, so that he may study it. If they do not, their lives will be forefeit.
So, tdoes that sounds like a good plot?
A Drow of a custom class
A tiefling Fighter/Rogue
A Halfling Paladin of Lathander
A Dwarven Monk(who was not at the last game)
Here is my plot, the Dwarven Monk was captured by Drow, sold to some Lizardmen, who were going to sacrifice him, but a creature from the stars(explained later) took him away and replaced him with a Doppleganger follower of its. The creature from the stars is actually an alien whose ship crashed on the realms long ago. The Dwarf is currently held captive in his ship. He came to study the foce known as magic in the realms, but while he was circling the planet, his ship had a malfunction and crashed. He also came to investigate their kin that they had sent to the planet(Dopplegangers). He has found that the enviorment is poisonous to him, but his kin have adapted. Next game the PCs will find his ship.
Now here is my dilemna, I do not want to railroad them, but I am going to have everything on the ship be vastly more powerful than them, and the aline doppleganger will capture them and have them go retreive a magical item(Of my creation) for him, so that he may study it. If they do not, their lives will be forefeit.
So, tdoes that sounds like a good plot?