Is this a reasonable spell list?

Beholder Bob

First Post
If the Hex Warrior were modified to be a moderate spell caster (cast as and spells known as a bard), rather then a lesser one, would this seem a reasonable spell list? I'm assuming the HW either drops to d8 hd & medium BA progression, or d6 hd and full BA progression. Either way, does this list seem balanced and inherently logical?

0th
Daze
Detect Magic
Detect Poison
Flare
Know Direction
Read Magic
Resistance
Touch of Fatigue
Virtue

1st
Bane
Cause Fear
Chill Touch
Command
Deathwatch
Disguise Self
Doom
Endure Elements
Enlarge Person
Entropic Shield
Expeditious Retreat
Feather Fall
Grease
Jump
Lesser Confusion
Mage Armor
Magic Aura
Magic Weapon
Obscure Object
Obscuring Mist
Ray of Enfeeblement
Reduce Person
Sanctuary
True Strike

2nd
Alter Self
Bear’s Endurance
Blur
Bull’s Strength
Darkness
Daze Monster
Death Knell
Ghoul Touch
Hideous Laughter
Hold Person
Mirror Image
Misdirection
Phantom Trap
Resist Energy
Scare
Shatter
Shield
Touch of Idiocy

3rd
Bestow Curse
Blindness/Deafness
Contagion
Deeper Darkness
Dispel Magic
Displacement
False Life
Haste
Heroism
Invisibility
Keen Edge
Magic Weapon, Greater
Nondetection
Rage
Ray of Exhaustion
Slow
Speak with Dead
Vampiric Touch

4th
Blink
Confusion
Crushing Despair
Dimensional Anchor
Enervation
Fear
Geas, Lesser
Giant Vermin
Hold Monster
Mark of Justice
Phantasmal Killer:
Phantom Steed
Poison
Polymorph
Rusting Grasp
Solid Fog
Spell Immunity
Stoneskin

5th
Baleful Polymorph
Black Tentacles
Break Enchantment
Cloudkill
Command, Greater
False Vision
Insect Plague
Invisibility, Greater
Mind Fog
Nightmare
Righteous Might
Slay Living
Spell Resistance:
Symbol of Pain
Waves of Fatigue

6th
Acid Fog
Antimagic Field
Circle of Death
Creeping Doom
Dispel Magic, Greater
Eyebite
Flesh to Stone
Geas/Quest
Heroism, Greater
Insanity
Magic Jar
Mislead
Power Word Blind
Repulsion
Sequester
Symbol of Fear
Symbol of Weakness
Transformation

B:uhoh:B
 
Last edited:

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