focallength
First Post
Im bringing in a Paladin fighter 4/2 respectivly to a new game (party average is about 7th)
and I dont want to bring in something that is over whelming for a average (average magic level) game so what do you think?
Fighter/Paladin of Ilmater
2/4
HP:51 STR:18 DEX:15 Con:15 INT:13 WIS:14 CHA:18
AC:19 awesome stats I know and I rolled them on 3d6 with no re-rolls
Primary attack: Bastard sword 2hnd. using 3 points of attack pretty much always w/power attack att bonus +10 doing d10+14 damage second attack is at +5 same damage
Saves:
Fort: 13
Ref: 7
Will: 9
Nothing outrageous on skills +8 use magic device +9 Diplomacy
Standard 4th level paladin abilities
Feats: weapon focus (B.Sword), divine might (use a turning ttempt to get
+4 damage on all attack rolls for one round) Endurance, Diehard,
Power attack, Imp. overrun
nothing speciall on equipment except M.W. Manacles with an
awesome lock
Magic: Mithral Breast plate +2, Bastard sword of sharpness +2 and an
Amulet of Resistance (gives a +2 on will saves)
Dark vision (from spell w/ permanancy)
I think he might just be a tad over the top and I dont know how the other players are equipped.
and I dont want to bring in something that is over whelming for a average (average magic level) game so what do you think?
Fighter/Paladin of Ilmater
2/4
HP:51 STR:18 DEX:15 Con:15 INT:13 WIS:14 CHA:18
AC:19 awesome stats I know and I rolled them on 3d6 with no re-rolls
Primary attack: Bastard sword 2hnd. using 3 points of attack pretty much always w/power attack att bonus +10 doing d10+14 damage second attack is at +5 same damage
Saves:
Fort: 13
Ref: 7
Will: 9
Nothing outrageous on skills +8 use magic device +9 Diplomacy
Standard 4th level paladin abilities
Feats: weapon focus (B.Sword), divine might (use a turning ttempt to get
+4 damage on all attack rolls for one round) Endurance, Diehard,
Power attack, Imp. overrun
nothing speciall on equipment except M.W. Manacles with an
awesome lock
Magic: Mithral Breast plate +2, Bastard sword of sharpness +2 and an
Amulet of Resistance (gives a +2 on will saves)
Dark vision (from spell w/ permanancy)
I think he might just be a tad over the top and I dont know how the other players are equipped.