thundershot
Adventurer
No, I haven't done it yet, but I'm considering it... I told one of the player's in confidence, and he thought it would be neat, but I don't want to spoil it for the rest...
My players have been wanting to try out an evil party for quite some time now. In fact, two of the PC's in the current group ARE evil, but are working with the others to deal with a GREATER evil. After this adv is over, I offered to let the two evil PC's work with an NPC (who is actually my original "big bad guy" from 15 or so years ago in OD&D) in an effort to "take over the world", or basically tilt the balance of power in their own favor, and have a hand at altering the campaign a bit. The other two players would create new evil characters, and I'd take them on their merry trek to attempt a takeover. Once it's done, they're in position, and there's not really much else to do.
Meanwhile, the two GOOD characters would join with some other good characters (controlled by the other two players) would continue on with their adventuring lives, happy and content to be rid of the evil PC's. And then things start changing, and they quest to eliminate the "next big evil" only to come face to face with the evil PC's... controlled by ME. I'd make sure that it's a surprise, but the question of ethics came into play. Is it right to put the players in a position where the current PC's have to battle the former ones?
Just wondering what others think...
Chris
My players have been wanting to try out an evil party for quite some time now. In fact, two of the PC's in the current group ARE evil, but are working with the others to deal with a GREATER evil. After this adv is over, I offered to let the two evil PC's work with an NPC (who is actually my original "big bad guy" from 15 or so years ago in OD&D) in an effort to "take over the world", or basically tilt the balance of power in their own favor, and have a hand at altering the campaign a bit. The other two players would create new evil characters, and I'd take them on their merry trek to attempt a takeover. Once it's done, they're in position, and there's not really much else to do.
Meanwhile, the two GOOD characters would join with some other good characters (controlled by the other two players) would continue on with their adventuring lives, happy and content to be rid of the evil PC's. And then things start changing, and they quest to eliminate the "next big evil" only to come face to face with the evil PC's... controlled by ME. I'd make sure that it's a surprise, but the question of ethics came into play. Is it right to put the players in a position where the current PC's have to battle the former ones?
Just wondering what others think...
Chris