I have seen PCs die in a lot of games and a lot of the times you can just see the frustration written on the players face. It sucks to have your character die because of another player's stupidity or because the DM threw an encounter that was just way to hard for the party to handle.
Those players were not having fun and the last I looked we play because it is supposed to be fun.
I remember one session we lost a PC and the player was okay with it he got raised lost his level had a nice vision while dead. But the next session he died again. Both times were not his fault he didn't do anything stupid, the DM just had two tough encounters and rolled out in the open. The dice favored the DM he rolled two crits and the player was rolling badly. The player came out and told the DM this is not fun. I am not enjoying myself.
This is why I roll behind a screen so that I can fudge if I need to. Killing a PC two sessions in a row is not something my players enjoy.
I think having a threat of death can up the suspense, but having to much death can suck the fun right out of the game for some players.
Those players were not having fun and the last I looked we play because it is supposed to be fun.
I remember one session we lost a PC and the player was okay with it he got raised lost his level had a nice vision while dead. But the next session he died again. Both times were not his fault he didn't do anything stupid, the DM just had two tough encounters and rolled out in the open. The dice favored the DM he rolled two crits and the player was rolling badly. The player came out and told the DM this is not fun. I am not enjoying myself.
This is why I roll behind a screen so that I can fudge if I need to. Killing a PC two sessions in a row is not something my players enjoy.
I think having a threat of death can up the suspense, but having to much death can suck the fun right out of the game for some players.