Wild speculation doesn't make for a good argument.
If the Star Wars Roleplaying Game were so profitable you'd see full support and a book every month or so. As it is we barely get anything and much of it is dedicated to the miniatures game. This evidence points to the fact that Wizards of the Coast probably takes a (financial) beating on the RPG. QUOTE]
Plastic Miniatures are highly profitible and marketable even to those outside of the "Hobby Games" market as collectibles. Slap the word Star Wars on anything and its pure collector gold, no matter how crappy the toy or product (Star Wars Transformers anyone? I call them crappy because they break apart rather easily as one mommie was lamenting to me at her childs birthday party. Despite that fact, they had them all. Ones for the kids to play with and "mint" ones in the box.)
Core rule books, especially "New Edition Rules" for a game system no matter what the game also outstrap sales of ANY other printed and published supplement a game company could produce. This includes any module, splat book, setting, ect. To be honest I don't recall by what percent but I've been told it's substantial by a variety of publishers, retailers and distributors I have done business with over the years.
What does that mean? I don't know. That isn't my angle. I haven't seen the sales numbers from the Saga Edition. Does anyone have these? It certainly gets a ton of buzz on the half dozen message boards I am subscribed to. So if you want more "Wild Speculation" from me, it would be "Saga Edition is doing quite well for WOTC and Lucas LTD."
If the Star Wars Roleplaying Game were so profitable you'd see full support and a book every month or so?
See paragraph 3.
That said, I know that there have always been issues in dealings with "the Lucas people" according to a former lawyer for WOTC who dealt with the license. WOTC goes to "the Lucas people" with ideas on how to better market and expand the role, scope and sales of Star Wars and often hear a lot of "hmm no" or "hmm we'll think about it". My insider scoop? I sat in a seminar 5(almost 6) years ago in Vegas and heard it from the lawyers mouth, along with a pile of other people that were in the room at the time. Perhaps that has something to do with the limited amount of SW material they produce more than any desire to produce more?
That said, most of the peeps I know that have Saga Edition aren't even using it to play Star Wars. They have already cloned the rules set for use in whatever their favorite RPG style is. I know one guy in particular who has a whole slew of it translated for D20 style D&D, taking monsters from various sources and converting them to Saga Edition rules for personal use.
So... being how Star Wars Saga Edition rules are
A. (according to many) New and Innovative.
B. Star Wars.
C. A Core Rulebook
I conclude it is profitible, and thus the Star Wars license, with its collectible miniatures would also be a profit.
Excuse my wild speculation as to the profits made or lost between CCGs and Board Games. Although according to you these profits are negligible compared to the behemoth that is the D&D license my only point was that WOTC won't "cease to exist" simply if Hasbro were to pull the franchise license from them and pass it to a different entity in their umbrella entertainment empire. Yes that is wild speculation on my part.
I didn't say however that it would happen. Several times I mentioned later in my post that it wouldn't EVEN if D&D 4e tanked for them, merely that it could. My theory ultimately is better surmised by Hobo's post. Even at a loss, keeping the franchise and all of that IP is well within WOTCs and Hasbro's interest to maintain.
Case