The_Universe said:
Is your group high maintenence or low maintenence? Do they constantly fight among themselves, or are they a well-oiled adventuring machine? Do real life issues constantly cause in-game fights (and vice versa)?
Tell me your stories!
This one's hard for me to answer objectively, since I just left a group that I'd been playing with for years. For a long time everything was fine, and we/they (revolving DM's) were a
well-oiled adventuring machine. Great characters, deep backgrounds, excellent role-play, and could throw-down like you ain't never seen...
Unfortunately, they didn't seem to want to commit to a game day. Lately, anyway. Now, I only get the chance to play 2 weekends a month, wereas these cats were much younger, and had a lot more free time. I need to be able to count on the time I've set aside, especially if I'm preparing a game. It got really old when we'd gather to play, and half the group would say "We're gonna cut out early, there's a party/show/whatever we'd rather do." Now, I don't care if we play 4 hours or 14, just tell me ahead of time, dammit. It got old quick, and my frustration (heightened by my lack of tobacco, certainly) hurt our RL friendships, which have ended as well. Not with a bang, mind you, I just went away. Since then, another guy who had his own RL division with this group and I have started anew, and games are small again, which is cool.
I don't want to make it sound like I thinkly badly of my former group, far from it. They're an excellent bunch of guys who play a great game. Were I younger, I'd be right with them, playing on a whim, going where inspiration took me.
The hardest part was that we were good friends in RL, and now I'm in a kind of limbo there, too.
OK, I'm done. I answered "the middle one."
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J, Who's sorry for bringing the room down.