Is your group "High Maintenence"?

Is your group high maintenence?

  • Yes - In game conflicts become real life conflicts, and vice versa!

    Votes: 24 15.5%
  • Every once in a while we have a problem that requires intervention...

    Votes: 81 52.3%
  • I DM for Angels: they work together perfectly and never treat me (or each other) poorly!

    Votes: 50 32.3%

The only "High Maintenance" aspect of my group is that they tend to want more background material on the game! ;)

And, as a way of appeasing them, I give them small amounts of XP for coming up with such material between session.

The relations between my players is excellent and has been since I put this group together 5 years ago. :)

I am satisfied.
 

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One of my players has some issues with the game world. Why does this race have a caste system, why does this faith demand this and so on. And she sometimes has false memories of events and she likes to be right. Besides that, it works but is certainly annoying.
 

Oh my old group that I played with before I moved away included my father, as the DM, and a bunch of my high school friends. When you take a bunch of characters like we were together we often had problems mainly because of percieved differences in power level. The problems would leak out occasionally but never destroyed any friendships thank goodness. There was the time in one campaign (our campaigns had a much higher death rate then characters funnily enough. ;) ) one friend got mad and tossed a chunk of the crystal doodad we were assembling at one character because he was frustrated at ANOTHER character who was much more powerful then he was. (that would be the game where we were given characters and he didn't like being a rogue) Another time I got mad because the group had too many fighters and we got some good loot. I gave it up to the others to be nice but then the crap talking started and since I was suddenly way behind the power curve I didn't like it. Especially since I had decided to not argue over who would get the good loot in the first place it rankled a bit more then normal. So I burned down our headquarters with greek fire but they assumed it was bad guys. :p Anyway shortly thereafter the party split into two and we had a grand old rumble and killed each other off. There are other stories but this post is getting long.
So probably the first one, our group is pretty high in upkeep. But at least we're still friends. They still all play every week back home in Utah though I'm looking for a new group since I moved back to Cali with my wife. So if your in LA looking for an experienced gamer... give me a holler. :D
 

Our group are (well, were - we're on extended leave for the time being, catching up in april next year or so) good friends and get along so well that it spills over on our characters. Even if we should play a CE drow cleric oc Lolth, a LG Paladin of Lathander, a CG robin-hood-like ranger and a LE Zhentarim Captain, you can bet that within five minutes, these characters will have found a common ground and are all sharing a keg of beer in the nearest pub.

Of course, since we play quite sporadically, people would tend to forget about all the intraparty conflicts between sessions anyway, so we avoid them :-)
 

I think in this instance (speaking as a member of the group in question) the high-maintenance may be partially manufactured. What I mean by that is, we have a hosted forum on the boards (and previously various threads in the appropriate forum) where basically you get 24/7 (i exaggerate for effect) interaction about the game. This increases the likelihood that what would be minor personality conflicts (we all have them and none of this is meant as criticism or worse towards any individuals) in a standard once a week/once every two weeks/monthly game, has a chance to create real tensions or other problems, especially given the impersonal nature of this form of communication. I was once a regular contributor to this aspect of the group, but have chosen to no longer submerse myself in the daily goings on online. I've found that I enjoy the game much more, and I can get excited about it, if I haven't spent all week niggling over pittances and getting annoyed with people who are otherwise my friends.

In this case, at least, I think what is (or seems to be) currently a high maintenance situation could be reduced to a moderate maintenance situation with a little space.

Otherwise, I've never been in such a group. Usually IME, if you're not the GM, you're not thinking too much about the game on the weekend until it's time to roll the dice. But I'm a laidback kinda gamer who likes laidback games.
 


My group is "no maintenance", meaning we don't play, so we don't need to maintain anything. :) We agreed that's the best solution, since it removes 100% of all problems, as I'm sure you will agree.
 

Our group is meshing together quite well. We have a nice group of people together playing and I hope it continues on this same course...
 

When I took my several long month break from gaming it was because I was stuck in a loop with a bunch of high maintence guys. Even the GM contributed to the real life drama centered around the game.

One of these drama guys was in a game I recently inhereted. He left the first night and things have looked promising ever since.
 

High Maintance, no doubt about it. We have seven players, in two different games, which are supposed to merge soon. Players include two couples and a brother. When your gaming group lives a chez geek lifestyle the road is not always smooth. I am sitting on the horns of a dilema, the group may come apart or limp along for a while before everyone gets used to each other. Is it worth getting rid of 3 players, and breaking friendships for a better game? If the situation gets worse I may Even ask for advice here ...
 

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