Finn Hunter
Finn very much enjoys the duck at dinner, and spends the meal listening to the yarns his new mates spin of their time at sea, and tells a couple of his own. Afterwards, he returns to the deck, and watches for a time when he can catch Radoon alone, hopefully on the foredeck where the snapping of the yards and waves under the keel would make it difficult to be overheard.
For Radoon, and of course, our everwatchful DM
[sblock] "Sir, I have to thank you for helping me get this berth. It's a bonnie crew Captain Honager has put together here. But I thought I should tell you, I don't think that lad you were talking to earlier is completely of the same spirit. The one who brought you the note, that you sounded cross with. I think if he was a tree and they made a keel out of him, the bowspirit would touch the rudder, and you'd spend your days sailing in circles. [/sblock]
OOC Question for the DM. Others may look, but I dont want to tie up post space in the thread.
[sblock]Ok Scott, I was reading your rules for gunpowder and have a question about the critical mass rule. Actually, several questions.

First, if a critical mass is reached, does it explode immediately, or does it take a few seconds? If the latter, is it a known time period or a random one? Can you seperate a critical mass before it explodes and prevent the explosion, or does it have to happen once the powder comes to together, even if pulled apart? I'm trying to get the picture of whether we have a Nagasaki effect (explodes when crit is reached immediately), a Chernobyl effect (a mess no matter what you do, but overall effect can be prevented from being the nastiest possible), or Three Mile Island (overall effect pretty much killed by prompt and proper action). I'm also trying to distinguish if it's a time pressured disarm with a countdown, or if it's like fulminate of mercury, where you take your chances and hope it isn't feeling touchy and vindictive if you handle it wrong. I think Finn would know all this and would want to make sure everyone on the crew knew as well. Plus, I can think of some nasty attack strategies depending upon just how you are going to rule here.
Anyway, enough of my rambling, back to your regularly scheduled fantasy roleplay.
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