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Island Empire Part 1, to Mermaid's Rest

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and how much can I move and sstill have an action. Can I close on those 2 and not have to do a ranged attack? sa1 and 8?
 

Any move over 5' and you only get one attack, no second attack and no off-hand, but you can move up to Sa 1 and 8.
 

Morwyn

OOC: you can move up to your base speed (probably 30', or 20' if in medium/heavy armor or encumbered) and still attack once at your highest attack bonus.
 


Radoon - Mariner/Fighter/Master Thrower

Then I wil close nearly 5 ft, this will put me within 10ft and at a small penalty for ranged, but oh well. As I close, I will draw and throw 2 daggers in a single fluid motion. Here we go...

Radoon rolls 1d20+8, getting [12,8] = (20)

Radoon rolls 1d20+6, getting [19,6] = (25)

second might be crit hit, so another roll I think I just roll a d20? if not please fix it and let me know wht I need to do in the future, I forgot.

Radoon rolls 1d20, getting [2] = (2) (I guess not)

damage:

damage rolls (1d4+3=5, 1d4+3=7)

both on #1

do I need to do a miss check, adn if so, would i do 2 since i threw twice? Not sure what the light is like here.

Headed out for a while, I will check back this afternoon. Sorry to hold things up.
 

OOC: To make a crit check you roll with the same bonus you used for the hit--in this case +6. That isn't going to help with a 2. You do need to make two miss checks at 20%.
 

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