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Island Empire Part 1, to Mermaid's Rest

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Mowgli said:
OOC: As the map is oriented, do the stairs I'm on rise as I move right or left?

Up is to the Right. You and your foe are really 5' further right on the map than they should be. Sa5 is your foe and he is on the stairs not at the top of them. Sa6 is waiting at the top.
 

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Rook

Rook will move on up the stairs and tumble to E7. Once there, he'll try to intimidate Sa6 into jumping back over the side:

Rook rolls 1d20+12, getting [17,12] = (29) to intimidate the Sahuagin at the top of the stairs into bailing out on this fight.
 
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Radoon - Mariner/Fighter/Master Thrower

mleibrock said:
Then I wil close nearly 5 ft, this will put me within 10ft and at a small penalty for ranged, but oh well. As I close, I will draw and throw 2 daggers in a single fluid motion. Here we go...

Radoon rolls 1d20+8, getting [12,8] = (20)

Radoon rolls 1d20+6, getting [19,6] = (25)

second might be crit hit, so another roll I think I just roll a d20? if not please fix it and let me know wht I need to do in the future, I forgot.

Radoon rolls 1d20, getting [2] = (2) (I guess not)

damage:

damage rolls (1d4+3=5, 1d4+3=7)

both on #1

do I need to do a miss check, adn if so, would i do 2 since i threw twice? Not sure what the light is like here.

Headed out for a while, I will check back this afternoon. Sorry to hold things up.

Miss Checks
Radoon rolls 1d100, getting [41] = (41)

Radoon rolls 1d100, getting [32] = (32)
 

Finn Hunter

Finn continues his way along the outboard to the forecastle, sparing a glimpse now and then to ascertain how the fight goes. When he gets to where he can climb unto the forecastle, he will stop and pull himself up for a quick look.

For the DM
[sblock] Scott, Finn will steathily (Hide and Move Silently check) (1d20+8=20, 1d20+8=20) look over the railing to place where the Big Bads are and also look over the rigging holding the forward jib in place (Spot Check) (1d20+9=21). Morwyn had ordered the ship to tack prior to the fight began, and you said all of those orders were completed, so we should be flying a jib which would be over the forecastle. I want to use Far Hand to untie the rope and let the sail come rushing down unto the deck, hopefully covering the Bad Trio, giving me a greater chance for pulling off my sneak attack and surviving. This should basically require pulling a belaying pin out of the rope at some point and letting the rope run free.[/sblock]
 
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OOC: Erland will need to go back up the stair a bit and then climb only about 10. The quarterdeck is about 2' higher than the forecastle. One round of climbing and one round of swinging will put you on the forecastle.

Radoon hurls his daggers into the startled Sahuagin. He looks at the hilts protruding from his chest for a moment and crumples to the deck.

Rook tumbles onto the deck a strange sound coming from his blade and wild look in his eye. Sahaugin blood drips from the Athame. He rises in front of a Sahuagin and glares at it meancingly. The creature makes a squeeling sound and tumbles over the side.

OOC: Technically he should only be shaken, but you did beat his check by 20.

For Finn only [sblock]I love it. It will take you a round and should occur about the same time Morwyn makes his swing assuming he goes for it. Should work out well.[/sblock]
 


Morwyn

It doesn't look like it's going to make much difference in time by swinging across or wading through, assuming we get hits on the sahuagin on the main deck, I'll vault the railing and move to C4, then to C6, D7, and either E7 or E8, whichever Rook isn't in, and attacks (1d20+10=27), ignoring the darkness, for slashing damage (1d10+5=9).

OOC: Since I'm using the dagger as a shield, I'm AC 19.

OOC: Apparently, I forgot to paste the miss chance results, but it was in the mid-90's (you can look at history to verify.)
 
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Rook

Rook will move through F8 & G8, ending his move in H8.

Rook rolls 1d20+12, getting [2,12] = (14) and 1d20+10, getting [15,10] = (25) for Tumble Checks to avoid AOO's.

OOC: I did not make the DC for my first tumble, so Sa9 gets an AOO. If he hits me, my Tumble is ended and I'll provoke an AOO from Sa10 as well. Remember my AC vs. these attacks is 26.

Regardless of whether or not he's hit, Rook will then attack Sa7 at the base of the stairs:

Rook rolls 1d20+8, getting [19,8] = (27) TH and 1d20+8, getting [14,8] = (22) Crit Check, doing 2d10+8, getting [6,9,8] = (23) & 1d6, getting [1] = (1) for a total of (24) Damage.

Miss chance was 1d100, getting [94] = (94) (+15%=109)
 



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